monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












undyingcrow: (closed eyes)

[personal profile] undyingcrow 2025-06-15 01:02 am (UTC)(link)
We'll do what we can, of course. I'm not one to settle for complacency...

[He looks up at the hanging corpses, frowning.]

But one thing at a time. We still need to survey the area before we make any snap decisions.
facethefacts: they warned us about climate change but did you listen? (is it hot in here?)

[personal profile] facethefacts 2025-06-15 01:35 am (UTC)(link)
"Boss. Pal. Big guy. Alpha dog. King Poseidon. Whatever." Deacon's not picky... as long as he gets to give his colleagues little nicknames.

One thing's for sure, he will absolutely encourage the packing of extra clothing for Danse, next time. The squishy sound his feet are making against the slimy floor is making Deacon's skin crawl. And forget stealth.

Danse mentions the scaffolding and Deacon merely glances up at it, and makes a sound somewhere between a nervous squeak and the sound of being sick.

"Me? Climb up there? Haha... aaaah, I'm not that insane." He looks back at Danse. "Cannonball?"
purplexing: (of course I did...n't)

[personal profile] purplexing 2025-06-15 01:37 am (UTC)(link)
Screens and lasers are only the tip of the iceberg! But then Donnie's had no reason to materialize an entire arsenal here yet.

Lasers certainly beat a buzzsaw. Donnie keeps a steady hand as he brings the laser around. He doesn't bother stopping at the hinges, cutting straight through until he's down the other side of the door frame. Satisfied, he lets the laser vanish as he eyes the door and then gives it a kick.

It budges just a touch, an anticlimactic result that makes Donnie look a little sheepish for a moment.
undyingcrow: (wtf)

[personal profile] undyingcrow 2025-06-15 01:46 am (UTC)(link)
[Though Akechi swerves out of the way, the water still grazes him, splashing across his cheek. His eyes widen, making a sound like a gasp crossed with a chuckle.]

You're just full of surprises.

[But that's fine, really, because he's hardly out of tricks.

Rather than dive down for a close-ranged attack, he soars higher and higher, then beats his wings harder than before to send a twister careening towards Ren.]
definitionofcrazy: (pic#17735167)

[personal profile] definitionofcrazy 2025-06-15 02:40 am (UTC)(link)
[Excuse you! Faith wouldn't drag her, she'd carry her. What is she, a caveman?]

Kinda fell before, but it's fine, I'll figure somethin'.

[She's actually not at all confident about that, but hey, worst case scenario she could probably punch through some of these walls. Wouldn't be fun. Or fast. Or safe. But when did silly little things like 'the obvious negative consequences of your actions' ever dissuade Faith?]

You sure you're good down there? Pretty sure that big bastard is still here somewhere.
androidvictoriam: (sly)

[personal profile] androidvictoriam 2025-06-15 02:41 am (UTC)(link)
It's a thoroughly foreign impulse to Danse, who has never called anyone a nickname, pet name or endearment of any kind in his life and almost certainly never will. Not that he hasn't served with plenty of people more prone to it. He gets a lot of 'big guy,' and he'd eventually just given up on trying to get Rhys to stop calling him 'Top.'

He thinks he could possibly get used to 'King Poseidon' at least a few times before it got old, and would say so, but Deacon's unexpected reaction to that scaffolding is giving him ideas that it really should not.

"You're afraid of heights," he says, with far too much glee. Oh, Danse, this is not a comparison you want to open yourself up to. He just thinks it's only fair to give Deacon a little taste of his own fucking-with medicine, just the once. It's the most wickedly excited he's sounded about anything since Deacon got his truck radio to play something decent.

"I won't rule out a cannonball if the water gets deep enough." He leads the way downward to where it isn't fully flooded yet, just enough to allow wading without sprouting fins again, though he can see where swimming is going to become necessary soon. After a moment--

"You know, in the Brotherhood we used to see who could jump from the highest spot in power armor and stick the landing." Pleasant, cheerful, informative. Just a bro sharing some facts with another bro. "It was tradition to buy a drink for whoever beat your record. Let me tell you, it was a long time before I had to pay up, but after the first time someone jumped all the way from the Prydwen to the ground, it was a whole new game."
facethefacts: how do you get blood out of a wig (youd think this thing would offer some c)

[personal profile] facethefacts 2025-06-15 02:54 am (UTC)(link)
Normally, a little fucking around among friends would be amusing to Deacon. He wouldn't mind-- in fact would revel in being the subject of Danse's teasing, because it would feel more akin to friendship in a way. Which is something that until recently, Deacon didn't realize he craved.

But this subject feels vulnerable. He doesn't like being seen. And so the rusty color of that scaffolding seems a little more reflected in Deacon's cheeks, looking just a touch displeased by it all even though he's obviously trying to grin-and-bear it.

"I'll buy you a drink just to not hear about it." he sighs meekly, following Danse into the water, "I feel sick. If I hurl, you're gonna have to swim in it. So let's change the subject, hmm?"
definitionofcrazy: (pic#17735131)

[personal profile] definitionofcrazy 2025-06-15 03:02 am (UTC)(link)
She restrains the impulse to get defensive. At least he's not staring at the water now, so she's gonna call it progress.

"You looked like you were getting hypnotized or something. I was waiting to see if you were alright."

Okay, there was probably a hint of a tone when she said it, but she mostly played it cool.
soldiernoclass: (pic#17897646)

[personal profile] soldiernoclass 2025-06-15 03:04 am (UTC)(link)
It wasn't the war. That ended years ago.

[ Shortly after the last of it that Sephiroth remembers, actually, but he doesn't bother to clarify so exactly. It wouldn't help. ]

This... was Shinra.

[ For reasons that should be easy enough to piece together, from what little else he's let slip. And he really doesn't want to go any more in depth than that, still fresh off four years of torture from the same source, for reasons he's also loath to elaborate on. At least not to Sephiroth, who'd have too many other questions he couldn't answer. Wouldn't, on pain of death, at this point. (He's already done it once, anyway.) ]
soldiernoclass: (pic#11223398)

[personal profile] soldiernoclass 2025-06-15 03:04 am (UTC)(link)
"In the sewers? That's—" Gross. Definitely gross. But he opts for, "...Rough." instead.

A subway station definitely sounds like a step up. Or several.

"How'd you end up living in a place like that?"
soldiernoclass: (pic#11223261)

[personal profile] soldiernoclass 2025-06-15 03:04 am (UTC)(link)
[ Zack steps back, holding up his hands and shaking his head. ]

Woah, shouldn't you do it? I mean, you're the one who helped. I wouldn't know what to ask, anyway.

[ And you're the brains of this operation, Donnie. ]
soldiernoclass: (pic#17897627)

[personal profile] soldiernoclass 2025-06-15 03:04 am (UTC)(link)
"Yeah. No thanks."

He doesn't need to be told twice - even if he wasn't exactly thinking about diving in, either way. He's smart enough to know this water stuff is usually bad news, at least. And apparently now's no exception, unfortunately.

Zack sits back on his heels, staring down into the water with a gradually deepening frown as he listens. Somebody important to him, then. And probably not one among many, given the way he is. Zack may not know the details, but he doesn't have to to feel the hurt in the air, hear it in his voice.

"I'm sorry. That's..." He shakes his head, not looking up. "I don't know. I know what it feels like not to be able to save somebody, I guess. It's not something I'd wish on anybody."
taediosum: (pic#17385339)

[personal profile] taediosum 2025-06-15 03:04 am (UTC)(link)
Well, I doubt we'll find much of any of that, out here, unfortunately.

[ At least not in useable shape. The contents of these broken down old boats are all too likely to be waterlogged and worthless, unfortunately. At least so far as clothing and ammunition go, anyway. ]
taediosum: (pic#17385321)

[personal profile] taediosum 2025-06-15 03:05 am (UTC)(link)
[ Arcade jolts at the sound of a voice worse than he did when the water hit him, and it only seems to exacerbate his stumbling, sending him pitching forward another uneasy half-step. He can't seem to properly lift his feet, as if they've sunk into particularly deep, sucking mud. His face is paler than it should be, when he looks at Danse - out in the water, and... glowing? Shock and bewilderment war with one another as he tries to steady himself and continues to fail. ]

I— I don't know. I just had to...

[ Had to come down here, compelled by some unseen force that only just now feels alien and frightening. Before, it simply felt natural. Now, the alarm is winning out, even if the compulsion is still there. It takes more of an effort than he'd like to admit to try and step away, and not just because his legs are suddenly out of his control, his knees feeling oddly liquid and like they might go at any second. ]

How are you - what are you doing out there?
definitionofcrazy: (pic#17735132)

[personal profile] definitionofcrazy 2025-06-15 03:10 am (UTC)(link)
She gives Jolie a look at that, but- okay, to be fair, she's breathing and talking, it's a not-unreasonable question. So she shakes her head, then draws a line across her own neck with her finger, both to mime a widely-accepted symbol for 'dead' and to, well, point out the neck wound.

She continues her trek down the hallway. Her 'walking' is sluggish and awkward, clearly struggling against the drag of the water, but she's powering through it. She figures Jolie can probably keep up pretty easily, considering.
phantomshow: (you are a brick tied to me)

[personal profile] phantomshow 2025-06-15 03:15 am (UTC)(link)
[Oh … shit.

Ren’s eyes widen and his mouth finally drops that cocky grin to hang loosely open, because he sure as hell wasn’t expecting this. Time to see if he can outrun an actual twister.

If the windstorm remains on a straight path, he should be able to sprint to one side and evade it. If the twister is somehow sentient enough to follow his path … well, this will be a very short rematch, ‘cause Ren has nothing that will block an entire twister.]


Now or never, [he mutters to himself, launching himself into a dash to his right.

He really misses his grappling hook right now.]
definitionofcrazy: (pic#17735168)

[personal profile] definitionofcrazy 2025-06-15 03:16 am (UTC)(link)
"Yeah, I don't recommend it. Got lucky earlier, not looking to roll the dice a second time."

Also, even without turning into some sort of mermaid, it wasn't exactly fun.

"Think you could jump it?"
coffinturk: (55)

[personal profile] coffinturk 2025-06-15 04:16 am (UTC)(link)
It's true. And Zack may even be surprised that Vincent has as many people to care about as he does; at least close enough to come help when he's called upon whether or not he'd give the goth loner impression of kicking and screaming because of it.

But this one was particularly deep. Even as he started to move forward again, this failure had barely even begun to heal.

Vincent doesn't nod or say anything to the sentiments which the other man offers. There is a moment's shift of his gaze as though that would be enough or even be easily seen as indicator that he acknowledges it happened at all.

Maybe it's an expression of curiosity or just acknowledgement that someone else knows.

Many drops of rain have followed the scattering on the surface. Which means that a drizzle is now falling on the two men though Vincent doesn't look like he's going to move. The distortion of the image, at least for the time, has him take a break though and it's now that he offers something he hasn't before.

"Vincent."
purplexing: (i cannot be hearing this right)

[personal profile] purplexing 2025-06-15 04:20 am (UTC)(link)
"Why have we been summoned here?"
coffinturk: (7)

[personal profile] coffinturk 2025-06-15 04:23 am (UTC)(link)
"Mm." Vincent tilts his head a little and seems to ponder this.

"Maybe. I knew better than to go in." The call was there. Others hadn't resisted and are suffering fish fins and gills for it. Maybe Vincent had a bit of mental fortitude to prevent those steps.

But it doesn't mean he hadn't been caught in another way. He closes his eyes. Taking a deep breath, his right hand lifts a rock from the bank. And though he hesitates, looking from the image to the rock in his hand for several minutes, he finally casts it onto the image.

It warps and distorts and probably tries to solidify again. But Vincent with an eerie swiftness that might seem to bypass several natural movements of the human body, is on his feet and turned away from the river's surface.

He starts to walk by and past Faith.

"Coming?"

They can walk back together. Perhaps in a way that lack of simply wandering off into the marshy terrain by himself is indicator that Vincent feels it's wise to keep company, lest the illusion trap him again.

...Oh and he's not going to apologize for questioning her idiomatic tastes. Clearly.
purplexing: (i cannot be hearing this right)

[personal profile] purplexing 2025-06-15 04:24 am (UTC)(link)
[Donnie scowls at him, mostly because he's blanking for questions for being put on the spot.]

F-fine..! Not that it should matter much who helped when we were both here anyway. And you did help.

[Just saying! Because he can.

He looks back at the phone, suddenly feeling more awkward.

Think, Donatello, think. Not like you don't have a billion questions- the problem is choosing one!
]

...am I supposed to be asking the radio or...

[He glances up at where the husk had been hanging. Well, best to split the difference, maybe. He still holds the phone close, feeling even more awkward talking to nothing.]

He....llo? [Oh, just do it. The turtle lets out a breath.]

Why have we been summoned here?
androidvictoriam: (that can't be right)

[personal profile] androidvictoriam 2025-06-15 05:07 am (UTC)(link)
This mental image would be enough on its own to shut Danse up, because Deacon sounds perfectly serious about it, and not only would Danse have to swim in it, he'd have to breathe it. Practical self-interest isn't what shuts him up, though. He hadn't truly meant it as anything other than ribbing, even when Deacon doesn't always seem to have as many compunctions about genuinely pissing him off. He's self-aware enough to know he doesn't make that very difficult, whereas anything that visibly bothers Deacon this much has to be pretty grave.

"All right." And that's that, for a while. The silence isn't too awkward, he doesn't think, as they carry on downward, water rising steadily as they go.

It isn't up to his chest yet when the lights cut out. His head hasn't regrown its built-in flashlight, much as he might dislike the thing. The flicker and failure of the electricity leaves them in complete and total darkness, and the way Danse startles and staggers at this is completely audible in the sloshing of the water around their legs.

"Damn it," he hisses, voice immediately tight and tense as a wire, as he flings an arm out completely on reflex to stop Deacon from going any further.
faceguy: (whos the man)

[personal profile] faceguy 2025-06-15 05:13 am (UTC)(link)
Leo comes back, having not found anything in particular, but he inspects the now thin ice by rapping it with one of his (suspiciously bony) fingers.

"Alright. So now we just chip away the rest of this, right?"

He'll start going at it with his katana unless Akechi offers him something better in the next few seconds.
faceguy: (as your moment disappears)

[personal profile] faceguy 2025-06-15 05:19 am (UTC)(link)
Leo watches Donnie step forward, then huffs to himself. "Yeah, well, it's not a competition," he mutters, but he sounds more amused than annoyed.

"Safe to say nothing around here is normal circumstances," he adds airily, kicking up some of the water they're treading through. "So you think we might have to do some diving to get further?"
faceguy: (floating through the atmosphere)

[personal profile] faceguy 2025-06-15 05:30 am (UTC)(link)
Leo shrugs. "We turned it into a pretty cool place, actually. We had skateboard ramps and a big arcade... Man, I miss the old lair."

A lot. He misses it a lot. Let's not go too deep down that homesick rabbit hole, though.

"And I guess we were down there because... Well, Dad said it was because the humans would freak out if they saw us, but I think it's really because he had a lot of enemies. I dunno. Didn't really think about it much until I was older."

It had been normal for him, after all.

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