monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












iron_stomach: (pic#17860755)

[personal profile] iron_stomach 2025-06-09 08:47 pm (UTC)(link)
[When Blake turns up, she earns a brief assessing glance and little more before he returns to his hack-job on the dead monster. Some people might be able to make proper packageable cuts of meat out of this thing, he .. definitely isn't bothering.

He doesn't look to be the sort who'd know the difference.

It may be no relief that the scent of blood is only the creature's and not his own, if the urge to bite rises too strong, there's probably still some in there. Maybe. When he finally straightens up with another chunk to carefully arrange on a stick, Blake's given a more thorough look over.

He has no idea who she is. That's fine.]


Yeah? Help yourself.

[It's not ..exactly welcoming, but it's not a rejection either. There might be a sense that this guy just doesn't really do overtly friendly well.]
iron_stomach: (Default)

[personal profile] iron_stomach 2025-06-09 08:50 pm (UTC)(link)
[The mess might be attracting vampires.

Maybe.

When the ex-Turk speaks, Heat levels a finger at him, scowling, a bead of blood forming at the tip and threatening to drip.]


Shut it.

[He could absolutely use a good washing, but not in the middle of making even more of a mess, that'd have to be something done later, when the mess-making was done. Heat knew to keep himself reasonably clean, he spent a lot of time murdering creatures with incredibly sharp senses of smell and if they could smell him coming then he didn't get to eat.

That was not the point. The point was he got called on it! Whatever Vincent has in the bag, the scent isn't immediately recognizable, there's a certain.. dearth of edible plants where he's from. Or plants at all.]


What's in the bag?
coffinturk: (5)

[personal profile] coffinturk 2025-06-09 08:57 pm (UTC)(link)
Suit yourself. People might complain though.

[ If Heat wants to go around smelling like a tasty vampire snacc at an open invite barbecue, then it's not Vincent's business if he gets what he's asking for. As for people complaining, while there's a lot of regular folk that like cooked meat but might think twice about the sanitation principles of the chef.

Also not his business. ]


Vegetables. Spices. Heard of them?
iron_stomach: (pic#17860757)

[personal profile] iron_stomach 2025-06-09 09:05 pm (UTC)(link)
Let'm bitch.

[Heat is always a tasty snacc, if someone dared try to find out. He'd happily fight back if the opportunity arose and someone's new instincts took over. It's probably not the purpose, but he knew violence better than he knew modern social norms, and even this kind of thing is.. awkward at best.

There's the idea that those who are very busy fixing broken shit needed to have some basic things attended to, and acquiring simple, straightforward food seemed reasonable, but why people might not really be interested with the amount of mess Heat's making surely will never be an issue. Food's food.

The bag is eyed dubiously. He knew about rations. He knew about that crap the convoy made that was better than starving. And he knew meat.]


No. What the hell are they?

[Everyone knows what a vegetable is! So he's SURELY joking. Except ... except it doesn't seem like he is.]
coffinturk: (11)

[personal profile] coffinturk 2025-06-09 09:13 pm (UTC)(link)
[ The only reason Vincent remains silent for a longer moment is to be certain that Heat isn't joking. When it's clear he's not, the answer will be literal. ]

Vegetables are a type of food. Edible plants. Spices are usually plants. Sometimes minerals. They are used to change the flavor of foods.

[ He remembers then. ]

Fruits are food too. Berries, mostly in this case.

[ As in he has them in there. ]
iron_stomach: (pic#17860755)

[personal profile] iron_stomach 2025-06-09 09:36 pm (UTC)(link)
[Something very much like wary incredulity crosses Heat's face as he straightens up, a long strip of elphadunk muscle in one hand, and points with his probably stolen knife at a nearby tree.]

Those things are plants, I know that. You can eat those?

[That doesn't sound right somehow.]

...Food doesn't just.. pop out of the ground and sit around waiting to get eaten.

[At least, not in any reality he knows of. And trees really don't look very edible to him. The bit of meat is draped across what had once been a front grill of some vehicle or other that surely won't miss it, and he rubs bloody hands on equally bloody leg armor before heading for the bag, suspicion growing.]
coffinturk: (70)

[personal profile] coffinturk 2025-06-09 10:25 pm (UTC)(link)
Not all plants are edible. But some are.

[ That's enough of an explanation, right? Vincent debates leaving. It would be a good idea; that bloodsmell... But then it's likely Heat will have no idea what to do with the contents of the sack.

And for the former Turk turning (more) vampiric, this would probably be good practice. He lets out a slight sigh. He collects a spare sheet of metal and creates a makeshift table. Which yes, will be rinsed off with water from a canteen before the plants are pulled out and sorted. Wild chives, smelling strong of garlicky onion, are held up. ]


Wrap these in meat and cook it through.

[ It's a simple combination. ]
guidemyway: (Were you at least called a friend?)

[personal profile] guidemyway 2025-06-09 11:34 pm (UTC)(link)
[A cat without a fish... What a terrible fate.

Ruby shifts a little hearing that. It was unsettling to say the least and would probably lead to bad things if more or most of the Convoy's crew ended up getting caught in the same situation.]


Well that's not great... Maybe I'll throw on a pair of headphones when I come back around.

[She gives a little shrug.]

I think a few things that'll help get the convoy up and running again. A bunch of husks-

Oh! There was a room totally filled with bones. There were some metal ones I picked up- I might be able to fashion them into some cool bone blades!
iron_stomach: (pic#17860752)

[personal profile] iron_stomach 2025-06-10 12:01 am (UTC)(link)
[It's a very tempting smell. Though the kill is not fresh, it's still warm, and warm things smell more inviting than cold. Add in the slowly crisping meat.. it's a matter of time before someone goes for SOMETHING.

Vincent's watched like a hawk when he starts digging around for specific items. None of it looks remarkable to him, it's all just plant stuff, but it obviously means something to the ex-Turk. Accepting actual instructions from someone not his tribe, not his Leader, chafes immediately and visibly, but it's fought down to some measure of just grumbling instead of outright hostility, the green stickish things taken and rolled up in a long piece of removed muscle.

He's doing his best here, and it's apparently a real trial to do it.]


How much is 'through'. Do you just keep unrolling it to check?
phantomshow: (you are a brick tied to me)

wild card 4 wild card.

[personal profile] phantomshow 2025-06-10 12:26 am (UTC)(link)
[The shield’s down, and that means the Convoy is vulnerable to attack, which is something Ren would prefer to prevent, if he can help it. He hasn’t been sleeping well since he arrived anyway, so he may as well put his time to good use and tag along on a night patrol.

He doesn’t look like much of a trained fighter, slender frame set in a relaxed slouch and his only visible weapon a scavenged makeshift dagger he keeps twirling through his fingers. To Ren’s credit, he’s pretty good at that twirling business and never once drops his weapon.

He hasn’t started showing much in the way of any monster type transformations yet, except for one aspect that’s very clear to see at night - a soft blue glow emanating from underneath his skin. He keeps most of the light hidden underneath his clothes, arms extra covered by the blazer he arrived wearing, but the light is brighter in a few places where the chemicals causing this reaction are more concentrated, notably his eyes, mouth, and fingertips. One might infer he’s a bit shy or less than comfortable about drawing attention to himself with this involuntary illumination.

Ren’s also not inclined toward idle chatter to fill a silence, but he’s friendly enough if Zack chooses to initiate conversation. Otherwise, he’s content to keep a quiet watch - until a misplaced sound draws his attention.]


Did you hear that?
facethefacts: im not going to be honest with you (im going to be honest with you:)

Broken Shield

[personal profile] facethefacts 2025-06-10 12:31 am (UTC)(link)
[ Ever-aware of his own surroundings, he is conscious of the other drifter ahead of him, determining it best to check-in and possibly strategize on where it would be best to place himself to guard the perimeter. He nods at the welcome, offering a crooked smile in return. ]

Hey. [ Low visibility is an old friend of Deacon's, but it's a bit different when you're on the lookout end of it. ]

Weather will be weather. [ Says the guy fully wearing sunglasses. ] Rain's not so bad, you know. It's the mud that does you in. Clings to you no matter what. Makes a guy real easy to track.
facethefacts: eat your hart out corey (i cant hear you im wearing sunglasses)

Raincheck

[personal profile] facethefacts 2025-06-10 12:45 am (UTC)(link)
[ The marble carving of a guy asleep on a regular old sofa would be questionable, normally. It makes no sense to take up good public seating with a heavy piece of stone, after all... but by now, Deacon knows where he is. Everyone has their own 'thing' or quirk, and so this hyper-realistic sculpture must be one of them, if logic follows.

And speaking of quirks, he has his own. Lately, he's finding himself compulsively doing things that he normally shows a modicum of restraint for. For example, it's only a few seconds where he stands before the sleeping stone man that he seems to consider the consequences before reaching into his pocket for a marker, then bending down and drawing a swirly mustache right onto the stranger's upper lip. ]
coffinturk: (Vincent-amused)

[personal profile] coffinturk 2025-06-10 01:17 am (UTC)(link)
[ Vincent would have to admit he's holding his breath when Heat draws near. ]

Cook the meat until it's done. The chives will cook long before the meat.

[ His words are terse, but that's normal. Not an efficient use of air in his lungs. ]

Eat both together.

[ Vincent then returns to the task of sorting the vegetation, roots and petals into comprehensible-to-him piles as though he's finished speaking and Heat may go on his way. ]
guidemyway: (Volume9-Ruby-239)

Ruby Rose | RWBY

[personal profile] guidemyway 2025-06-10 01:54 am (UTC)(link)
Broken Shield

[Sleepless nights? Vulnerable Convoy? Possible chance of monsters around every corner? Look. This was the kind of stuff Ruby lived for, trained for, and had dedicated her life to. She was quick to volunteer to do patrols throughout the night.

So if anyone is wandering around there's a girl with silver eyes, dragon horns, and a very large scythe/rifle walking around whistling to herself.

Every once in awhile she'll point a finger gun at some one coming by. (Using an actual gun would be dangerous.]


Halt, State your business!

Power Plant: Exploration (Bone Room)

[Look. On a normal day. Ruby would be incredibly weirded out by the room filled with sharp bones. And to tell the truth, she still was! But she had managed to look on the bright side and hand collected a bunch of the metal husk bones to see what she could fashion them into at a later date.

She's still holding too as she and has decided to start drumming them against the walls, and anything else she can see to try and see how they sound.]


Oh man~! Do you think if I practiced enough? I could start a band?

Don't Drown

[Look. Like with the oasis Ruby was going to take any safe opportunity to take a breather and relax. When they came across the river she figured it would be a great time to do that.

This time however isn't quite as fun as the last time around. She eventually catches on to that fact that her reflection paints a very different picture than the one she presents. Her reflection looks tired, battered, with sunken tear stained eyes. She doesn't look like she's slept in days. Ruby frowns and gives it a splash, but it remains.]


Oh. Gross. Worst reflection ever.

Wildcard

[Feel free to choose your own adventure of hit me at jjabarrett on plurk or discord to plot something out.]
coffinturk: (Vincent-close)

Re: GAS STATION GALLOWS: REPLIES

[personal profile] coffinturk 2025-06-10 02:36 am (UTC)(link)
"What direction do the Steel Wardens come from?"

[ If a direction is given, he'll make note of it in relation to the path the Convoy is taking. ]
cantgetoverit: (03)

[personal profile] cantgetoverit 2025-06-10 02:54 am (UTC)(link)
[The scythe alone is enough to catch Maggie's attention - it's an impressive weapon, of course, and far bigger than anything she's used to back home. Never mind the girl wielding it looks like she's probably not much older than Maggie's own son.

There's a slight inclination of her head as Ruby speaks and she manages a small, tired smile.]


Yeah. A few times over the years. You too, huh?
wereperrito: (Default)

[personal profile] wereperrito 2025-06-10 03:15 am (UTC)(link)
"How long had you been traveling before you were ambushed here?"
androidvictoriam: (rear view)

don't drown

[personal profile] androidvictoriam 2025-06-10 03:41 am (UTC)(link)
[ Danse has very quickly learned that he doesn't want to pay too much attention to the things he sees reflected in this river when he's by himself. A flash of lumpy green skin, a burned and twisted power armor frame--the second the water begins to reflect something that looks too familiar and isn't his own face, he knows to look away.

But he's not the one the river seems intent on tormenting today, and he doesn't recognize the armor he can see in the water now. Not that he's all that familiar with SecUnit yet to know the sort of other things that are normal for it--and he's heard only vague rumors about the whole Husk Situation™, as little time as he usually spends inside the convoy trailers--but he'd remember if he'd ever seen it in something like this, and armor design is a particular interest of his, the sort of thing he likes to memorize incredibly arcane details about for fun and finds himself disappointed when nobody else wants to hear about it.

He's just around for backup, really, surveying in the opposite direction with tire iron in hand, but he keeps glancing back at the reflection as if to study it. ]


Shame you don't have that around here. What's the ballistic resistance on it?
wereperrito: (Default)

Jack Russell | Werewolf By Night | Yokai

[personal profile] wereperrito 2025-06-10 03:48 am (UTC)(link)
I. Gas Station Gallows

Of course Jack brings his radio up to the gallows to free those poor souls. Of course he does. Even if it's dangerous, it's worth it. He approaches with caution, but maybe not enough caution, depending on who you're asking.

He mostly doesn't disturb them into turning into monsters. But maybe he does disturb one, and needs rescuing as he scampers around the gas station in an attempt to avoid being hit by the former husk he'd failed to free in time.


II. Boast Salvage/Gone Fishing

Jack is fairly nimble when it comes to balancing on unsteady and unstable boats, and jumping to safety when it seems like something might shift away or crumble under him, so whenever there's a boat in decent enough condition drifting close enough to the shoreline, he pulls over and leaps across to investigate.

He also pulls over now and then when he smells or hears something in the water, and tosses out a fishing line he's scraped together from the shore. He'll catch up with the convoy after he's caught something. There will be fried fish a couple nights for anyone coming by his van.

There are reflections in the water, both from the boats and from the shore. He doesn't shy away from the werewolf glowering back at him, or the silver-haired girl who stares at him with huge brown eyes and a betrayed expression. He will, actually, talk to them, as if he could maybe make them understand. He can't, but they're still company, sort of. Anyone coming by might hear, "I'm sorry, mija." Or maybe, "Growl all you want to, you are just an illusion."


III. Rainstorm Changes

During one particularly heavy rainstorm, Jack is trying to get back to the convoy from his van, the half-finished coat he'd been working on held over his head, when suddenly he is not actually Jack the mostly-human anymore. He disappears under his coat, which
pools around him on the wet ground.

A fox nose pokes out from under it, and he cries, exasperated, "Oh, not again!" At least he doesn't feel like vibrating out of his skin or running in circles, perhaps that's only windstorms?

He'll try to drag his poor coat through the rain back in the direction of the convoy, and paw at a door until someone lets him in.


IV. Power Plant Exploration

Jack sticks to rooms and hallways that are unflooded. He's seen what happens to people who get submerged, and he is very uninterested in turning into any kind of fish person. He is also more wary than he probably even needs to be, because he doesn't want a repeat of last month's hospital, where he almost got caged for not being human enough.

Find him staring at a pool of water in his way, considering how best to get across or go around it without getting too wet, or watching the flickers of electricity in the electric room to gauge when and where it's most likely to strike, aiming to make good use of his supernatural dodging skills to get across it to where the part they need is.
mytearsaremine: (Default)

Jolie Harmony | Odd Thomas | Fae

[personal profile] mytearsaremine 2025-06-10 04:05 am (UTC)(link)
I. Gas Station Gallows

Jolie stops well back from the gas station, climbing out of her Oldsmobile to look at the grisly scene with a slightly horrified expression. It slowly starts to turn angry. "That's barbaric," she says out loud. "You don't hang people. You don't-- it's awful."

She'll do what she can to help them, with the music, without disturbing them enough to break the husks.


II. Don't Drown

Jolie doesn't need to be pulled down into the river. It's a river, and she's missed swimming since the oases, and she's already parked and wriggling into her swimsuit in the back seat as soon as the convoy settles down for the night. The plants around the water sound happy, so she doubts it's poisonous or anything.

She doesn't even immediately notice the reflection of a younger boy in the water before she just dives right in.

And comes up with a little shriek at the sharp pains the sudden changes cause in her. She tugs her hair free from the fins now protruding from her shoulders, the gills in the side of her neck, and starts gasping now, as well, as her body tries to work out which set of breathing systems it should be using. "What the hell, what the hell, oh my god what-- why are my fingers webbed!!"

She doesn't wind up with a mermaid tail, at least, so she can drive, but for the rest of the month, there are claws and webbing on her hands and feet, a sheen of green scales over much of her body, gills in her neck, and a ridge of flexible fins down her back. She hates it, thanks. Walking is uncomfortable, she can't wear a shirt and has to keep her swimsuit on instead, and she definitely can't wear her shoes.


III. Power Station Exploration

Jolie is used to the fish form now, at least, so she doesn't bother with the unsteady walkways to get to the power station. She just swims it, keeping an eye out for other people who might fall through, and then heaves herself up and into whatever doors are open above lake level.

The she finds the most underwater passages and swims through those, too, winding up first in the bone room, where she starts picking through the sharpened implements in search of something she likes, figuring she's not going to turn down free weapons. Picking her way across is going to be harder, in search of the components the convoy needs, and in the end she might just wind up frustratedly summoning water from the corridor outside to wash as much of it away as possible.
serialmurderbot: (named murder)

[personal profile] serialmurderbot 2025-06-10 04:21 am (UTC)(link)
[SecUnit can't talk - well it can now, the only helmet-like thing it's got on at the moment is the cloth facemask it got from Jack, but back when it was still wearing its motorcycle helmet with its tinted visor it would have been a hypocrite to judge.

It still doesn't mind the sunglasses, actually. It makes it easier to look in Deacon's general direction for a quick threat assessment without worrying about unintentional eye contact.]


Do you want people to wander off and go missing here? Because that's what happens when they're hard to track. And then you find their body half-eaten in a ditch four days later.

[You're so cheerful, Murderbot.]
serialmurderbot: (unimpressed)

[personal profile] serialmurderbot 2025-06-10 04:36 am (UTC)(link)
[It can't have missed the flashes of armor following it around in its reflection - SecUnit has proven itself to be the observant sort, and it's been looking out over the river often enough that not seeing it would be nearly impossible.

Which means that it's purposefully ignoring the figure 'following' it.

It might have been trying to ignore Danse too, except for the way that it accommodates for his presence in its pacing, keeping a clearly defined personal bubble established between them. And the way its movement halts for a quarter-second when Danse asks that question.

Part of it might already be answered, just from Danse's own observations. The armor is full-coverage but thin, mostly an additional layer on high-value target areas. Then the River shows the answer before SecUnit can - there are suddenly two of those grey-white armored figures, equally featureless.

They're grappling, and shooting each other with energy weapons and more. The armor only barely holds up under sustained fire - a shot to a hip and one's side leaves burns through, and a burst of blood and fluids. Another shot to the hand leaves a gruesome scattering. And the brief moment of grappling ends when one of the SecUnits forces the other one's energy weapon to its own head, releasing it just in time for the impact to pierce through the helmet.]


It's shit. But it was better than nothing.
coffinturk: (2)

Vincent Valentine | Final Fantasy VII OG | Vampire

[personal profile] coffinturk 2025-06-10 04:43 am (UTC)(link)
cw: blood, corpses, vampire coded things

I. Shields Down, Monsters Out

Vincent does laugh internally at it all. Another day, another monster. And this one seems a fitting addition; he'd all but possessed its appearance out of legends and tales anyway and pretty much expected it once the sun had become something of a bane.

Well, he wouldn't complain too much about the sun. Didn't really like it but at least it doesn't burn. Once the fangs grew in and the blood hunger started, the man wasn't sure if how natural it felt was a side effect of this world's monster instinct or because he was just used to it by now. Another sliver of his humanity, gone.

Vincent had learned to move forward again, but his body was still...

Yet he still hadn't become a monster that would tear into his allies. Thus he took his hunt to the quiet shadows of the night, to 'patrols' which were patrols but would take down monsters and let him feast on their blood. Which thankfully they had enough of the right sort. Blugu and Forneus were the best for now. Elphadunks were... not exactly impossible to kill, but knocking one out long enough to drink was the opposite of quick and silent.

Which means most of his meals were necessary kills for one reason or another. Convenient, these monsters. Not wanting to leave a drained corpse to worry people- or is it that he doesn't want to have to answer questions?- means hiding the bodies. Sometimes, he just discards the corpse in the nearest body of water. Yes, as long as there had been nothing else around, it was easy enough to let the local monsters take care of the evidence. They often did so with gusto.

Other times he might bring it home after after cutting up the meat- a process which would largely call for exsanguination anyway- and discarding the parts with evidence. The Blugu anyway. People... probably wouldn't like the Forneus as meat. And someone already brought back an elphadunk.

But for all his care- and Vincent is definitely good at hiding bodies and being careful not to be found with the evidence- that doesn't mean he won't be discovered or caught one way or another. Maybe it's the increasing nocturnal pattern - even if he's seen awake during the day. Maybe a glimpse of the fangs when the moon's thrall didn't have him so clever at hiding the signs with the high collar of his ever-present cloak.


II. Don't Drown

One evening, Vincent will be caught off guard. ...Maybe off guard. Who's to say how much he's aware?

It's a shallow part of the river. Some out of the way bend or... doesn't matter. The former Turk seems to have resisted the temptation of plunging deeper or maybe he didn't dare presume to move closer in hopes of a clearer view of something he know had to be an illusion. It couldn't be here. Wouldn't be here no matter what this world was.

Yet as if perfectly reflecting something that actually doesn't exist on the far bank or above the water's surface, there is the image of some crystaline formation. A cavern ceiling. Periodically it's interrupted by drops of rain. To some it might just be odd crystal formation. Others may recognize it as a formation born of mako.

But no one here (yet) would probably recognize the actual location but for the dark haired gunman.

Well glowing rocks or maybe some portal to somewhere else. It's hard to say anything other than it means something and enough to Vincent Valentine, the usually aloof and indifferent Drifter, that he's sat on edge of the water, arm draped over raised knee and simply stares into the water as if entranced or lost in such deep and distant thought as though to be thoroughly unaware of his surroundings.

Someone who tries to approach quietly may find he doesn't reaction and they have an advantage.

One who lingers too long may well find that he is probably a bit more aware (eventually) than he's letting on; they'll be called out to.

"Whatever you're waiting for, ask. Or leave me be."


III. Boats

Balance is something the man rarely loses. Anyone that saw him moving around the gravity zone last month will be familiar enough with his antics that there shouldn't be too much worry seeing him move from boat to boat. Usually during the early evening; the lack of light doesn't seem to particularly trouble him one way or another.

But rather than loot and leave, he seems to be moving with a similar methodical practice that he'd used to clear the raiders from the thornscrub or the hospital that following month. With one addition; when it's possible, he brings the boat to secure firmly to the banks so that it doesn't drift beyond the capacity to return to it. Others are welcome to help or take advantage; at least this time he doesn't feel territorial.

He might have grabbed many personal things; the usual firearms and bullets that are his favorites for instance, but there's also other useful items that have been stacked on the banks to be taken back to the Convoy in general or sorted through by others. Vincent might be keeping his distance but there's evidence that his efforts are not for himself alone.


IV. Wildcard

Vincent will also help with fetching parts for the Convoy's shield generator or staying behind to protect home base. Is it because guns and underwater don't mix? Well... no. Not really; the gun he prefers to use is from his world and it's a bit more weird and robust in places it shouldn't be. But there are a lot of Drifters who might have already fallen prey to the mermaid effect of these waters and he'd prefer to avoid that himself.

Maybe. Let's see how the month goes.

He will also bring back various roots, aquatic edible plants and 'fish' and will be doing a lot of avoidance of people while he's trying to understand the limits of his new hunger; though during the day he'll be found at regular hours in his 'gun shop'. HMU if you're interested in something here or have your own prompts to tag into!
facethefacts: looks better on me anyway (mad max called he wants his wig back)

[personal profile] facethefacts 2025-06-10 04:54 am (UTC)(link)
Right now I'm a bit more concerned with what sneaks in. [He mutters this casually, shrugging.]

But you can hardly blame a guy for wanting to find himself some alone time in a place like this.

[ He highly doubts he'd personally end up in a ditch, anyway. He has a pretty good track record when it comes to not ending up dead somewhere while on a solo mission. And he can attribute covering his tracks to that, specifically. Not the point right now, though. He's not trying to leave.

He gestures out across the landscape instead.]


Spot anything out there, recently?
purplexing: (of course I did...n't)

III

[personal profile] purplexing 2025-06-10 05:23 am (UTC)(link)
Wings make it easier to get to places otherwise a bit out of reach by usual methods, and while normally Donnie doesn't mind a swim, it's the wings that make it a bit of a problem. So he's opted for the high road. At a glance his silhouette might be easily mistaken for something more creature-like for how hunched over he is, wings poised almost flight-ready as he crouches on top of a boat, looking over what it might have before he drops in to start picking through things.

It seems he's more in the market for more standard items than machine parts at the moment, stacking a few seat cushions that don't seem moldy or torn up. There's some canvas and a few clothing items he figures he can piece together into something more serviceable. He uses some canvas for a makeshift sack.

If he's noticed Vincent's loner tendencies, Donnie doesn't seem to take it into consideration, although it's most likely he just really doesn't catch the social cues. He comes to set his things down on the bank beside Vincent's collection, pausing to rub at his lower legs with a wince.

"Hey, you see any paper of any sort?" he calls out to the other as he flexes his feet.

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