monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












propatriamori: (pic#17907224)

[personal profile] propatriamori 2025-06-21 07:02 pm (UTC)(link)
Thank you.

[Edward bows his head, and sighs softly. She seemed to like the poem, so there's no point in telling her how he doesn't believe in any of it. He's said it over too many graves, many of which contained fragments rather than a whole body, to actually believe anyone is looking out for them.]

I hope they are at peace.

[Even if that means oblivion.]

Is there anything else I can do to help you?
purplexing: (not so sure about this)

[personal profile] purplexing 2025-06-21 07:04 pm (UTC)(link)
[Donnie has to gape then. Did he not know?]

You...haven't experienced it yet? Something...happens, when we're brought here. We're transforming into something else, and we can't outright stop it. Slow it down, maybe, but sometimes things happen faster to some than others.
bufudine: (can you stand? :|)

no worries!

[personal profile] bufudine 2025-06-21 07:06 pm (UTC)(link)
Serph's reply holds no judgement in his voice.

"We can choose different things from the lives we lived before. Better and braver things."

Jack had told him as much, when he had allowed Jack to see the worries that plagued him.
propatriamori: (gloooooom)

[personal profile] propatriamori 2025-06-21 07:11 pm (UTC)(link)
[In all fairness, it's not as though Edward has been able to see the more noticeable changes happening to people.]

I... no. No, I don't believe so.

[He is clearly shaken by this idea.]

What kind of changes are we speaking of?
purplexing: (oh...)

[personal profile] purplexing 2025-06-21 07:17 pm (UTC)(link)
[Donnie would have thought at least he'd be aware if any physical changes occurred. Maybe the human's lucked out so far.]

...basically? We're turning into monsters. It's in us, whatever it is, and the changes manifest slowly or quite abruptly.

And then there are things from the environment itself that seem to expedite changes, although from what I've seen, those don't usually stick.
invisiblefloatinghead: (Default)

[personal profile] invisiblefloatinghead 2025-06-21 07:31 pm (UTC)(link)
"Granted," he says, "with the amount of heat I am putting out--which I don't think is that much--we'll probably be better served doing a little bit at a time, on both parts." It's not like this stuff is thawing quickly.
propatriamori: (pic#17907264)

[personal profile] propatriamori 2025-06-21 08:13 pm (UTC)(link)
[Edward has been lucky, so far; he hasn't experienced any physical changes. He's gotten some tingling in his feet, but it isn't strong enough yet for him to realise what's awakening.]

[He doesn't answer right away, mulling over what Donatello has told him.
]

Please don't think me rude, I don't intend to offend, but... may I ask what has happened to you?

purplexing: (but...science)

[personal profile] purplexing 2025-06-21 09:35 pm (UTC)(link)
[Donnie's own feet and legs have already been aching, and he doesn't look forward to the return of bird feet.

He sighs tiredly.
]

No worries. I've so far ended up with a pair of feathered wings and claws.

[And some sharp teeth, but he hasn't really noticed those yet.]

Which is every bit as weird to have even when I wasn't human to begin with.
serialmurderbot: (processing)

[personal profile] serialmurderbot 2025-06-21 09:44 pm (UTC)(link)
[Ugh. It didn't want to talk about this - it didn't even want to look at any of the reflections from the moment it caught the flash of armor there. Too bad it now has to.

Well. It doesn't have to. It could probably ignore Levi and go back to its patrolling and efforts at scavenging. Except Levi reminds it of Three, following it around because it had no idea how to actually ask the question it wanted to, so it just waited for Murderbot to start the process. So it crosses its arms and stares into a middle distance that's not the surface of the water or the young man tailing it.]


It's armor.

[Purposefully obtuse? Maybe.]
serialmurderbot: (named murder)

[personal profile] serialmurderbot 2025-06-21 10:00 pm (UTC)(link)
[Akechi was the one who phrased it like he was balancing a ledger, don't act like it said something shitty for pointing that out. But it doesn't say so, because even though it's often defensive, it knows when there's no point.

And arguing over a pile of corpses is macabre even for it.]


Fine.

[It's still not putting its guns away, as it reaches the body and shoots through the metal shell at the core of the body mass.]
maidhem: (questioning)

[personal profile] maidhem 2025-06-21 10:09 pm (UTC)(link)
[Oblivion was better than a twisted existence where their bodies where used as weapons while their souls were locked away.]

Actually,

[She began, stepping closer.]

I was wondering if I could help you. We've all got trouble, but you seem to have more than most of us here.
solitarysoul: (ow)

is the cw nedles/hard drugs also okay?

[personal profile] solitarysoul 2025-06-21 10:10 pm (UTC)(link)
"Huh?"

Since the boat has been safely moved Levi turns his attention to the reflection. He'd thought he caught glimpses of it being off but hadn't paid any attention to it (kind of on purpose) but now he doesn't have anything else to occupy him.

He pales, his ears drooping.

The reflection moves, leading a charge towards a fort. Levi looks about the same age in the reflection, and the soldiers he leads all look younger than him. Bullets fly from his squad and whatever they're charging.
serialmurderbot: (huh what)

[personal profile] serialmurderbot 2025-06-21 10:12 pm (UTC)(link)
You won't get to Nirvana, we don't know its exact location. There might be something up ahead, but finding supplies for the vehicles is unlikely.

[It says it like it's evaluated that - it's not trying to be mean about shutting the idea down, though, since...]

Unless you think you can eliminate fuel requirements.
solitarysoul: commisioned art (What?)

do you want levi to get reflections too? the war/child soilders cw would be in full effect

[personal profile] solitarysoul 2025-06-21 10:18 pm (UTC)(link)
That, um, t-that was yours?

[Is its? He hadn't seen anything like it here so its probably back at wherever SecUnit came from. The bigger question is, though.]

But why is that what the water shows?
serialmurderbot: (unimpressed)

[personal profile] serialmurderbot 2025-06-21 11:57 pm (UTC)(link)
Not bad.

[If the response sounds begrudging, it is. But it is a good shot, even if SecUnit doesn't like humans with guns on principle. Maybe that has more to do with the sunglasses and the smirk, though.

It deploys the weapons in its forearms as it starts to move out towards the body of the fallen creature. Lucky for them both that the others scattered at the shot and the falling of the unlucky target, but SecUnit keeps its attention on the shapes.]


I don't need to eat.
serialmurderbot: (huh what)

[personal profile] serialmurderbot 2025-06-22 12:03 am (UTC)(link)
Ha.

[It doesn't sound at all like it's laughing, when it says that. Dryly sarcastic, maybe. Or that might just be its voice (it's not).]

Then you can hang out in the rain and get soaked. [It pauses. Its first instinct is to say 'no,' because it doesn't need help from anyone, let alone a human. And a human who has... taken off their shoes? Okay. But after Edward's talk of needing an arm to get from place to place, it thinks just walking away might, in fact, be a shitty thing to do.]

I'm patrolling.
serialmurderbot: (headache)

[personal profile] serialmurderbot 2025-06-22 12:38 am (UTC)(link)
[Shit.

It should really stop trying to avoid the truth. Trying to brush over things only seems to come back to bite it. SecUnit actually finally steps away from the water, its arms coming up to cross in front of it, covering the place where the weapon fire hit.]


It's not as bad as it looks.

[If it were human, that shot would probably have killed it. Technically, that kind of point-blank weaponfire did shut it down. And there was a lot of... spattering. Even at the less than ideal viewing angle Danse probably had.

It doesn't want to seem unstable. It needs the people here to trust it. It needs Danse to trust it not to be a threat, because it knows all too well how dangerous other constructs can be to each other.

(It's filing that memory wipe thing for later.)]


That was to stop the combat override download via emergency shutdown. [But as for why...] Those humans were noncombatants. They wanted to help, but they couldn't do it in time. [They're my friends. It doesn't say something so stupidly sentimental, but there's a protectiveness to its voice, like it's ready to defend their actions.]
serialmurderbot: (processing)

[personal profile] serialmurderbot 2025-06-22 12:40 am (UTC)(link)
[Maybe. Maybe if that knife keeps staying lowered, and not at the man's throat.

SecUnit itself takes a few steps further out into the water, letting it come up to its shins. There's an image forming behind it, white armor - sterile armor. It's doing a great job at ignoring any of it.]


Don't swim to it.

[It's not saying so, but from the way it starts to join her, it's volunteering itself to help in the scavenging.]
undyingcrow: (feral)

[personal profile] undyingcrow 2025-06-22 12:45 am (UTC)(link)
...Speechless, are we?

[This is... hm. Well. It certainly happened. There's no going back from this, but he can at least try to keep an aloof, confident front.]

I suppose that makes me the victor twice over.

[Yes. The thrill of competition. That was the driving force! Haha...]
undyingcrow: (wtf)

[personal profile] undyingcrow 2025-06-22 12:49 am (UTC)(link)
Less magic and more technology, though I suppose that it may appear magical to those less accustomed to it.

[But he nods at the device all the same. Here, he'll even demonstrate by flying toward one of the hanging Husks and lets the music plays.

In turn, a spectral figure ascends into the sky.]
undyingcrow: (distant)

[personal profile] undyingcrow 2025-06-22 12:52 am (UTC)(link)
"True. I have tried. It's simply irritating how much this world wishes to dredge up the past..." He snarls at the water. It's aggravating.
serialmurderbot: (named murder)

[personal profile] serialmurderbot 2025-06-22 12:54 am (UTC)(link)
[It doesn't respond to that - can't exactly be heard when it's underwater like this, already reaching out to fire an energy weapon towards the oncoming attacker, but even if it wanted to its focus is half being taken up with searching for weak points on the dark oncoming shape, and half by the transformation that it feels mostly as the joints in its leg ceasing to function, a strange development of musculature and posture that sets its pain sensors to screaming for 1.6 seconds.

When it slams into the monster, it has to fight off the terrifying sudden instinct to bite, dig its teeth into flesh in a way that sends an equal thrill of panic through it. It fires where a head ought to be, then attempts to knock the thing away with what should be a kick and instead is an arching smack of its now nearly-snakelike lower body.

It has to flip to right itself, hunting for that floating block of ice and pulling itself up towards the surface to check on Arcade.]


Eight.

[The monsters aren't dead yet, but - it has to be an asshole. Easier not to think about whatever happened to it here and how it definitely doesn't have legs any more.]
undyingcrow: (closed eyes)

[personal profile] undyingcrow 2025-06-22 12:56 am (UTC)(link)
[Akechi hums, but doesn't protest. Corpses are corpses. Further desecrating the desecrated hardly matters to him.

Instead, he flutters up toward another hanging body, ready to sever the rope with his talons. He lets the music play first, however. A precaution, to be safe...

Perhaps it would be kinder to cut the bodies free and then put the spirits to rest, butt in the end, the result is the same.]
undyingcrow: (calm)

[personal profile] undyingcrow 2025-06-22 01:04 am (UTC)(link)
It's a traditional Japanese delicacy, made from raw fish or fish eggs. A few rare exceptions include cooked fish, such as unagi, or eel.

[There's more to it, but perhaps it's best to keep things simple for now.]
serialmurderbot: (unimpressed)

[personal profile] serialmurderbot 2025-06-22 01:07 am (UTC)(link)
[It stops, staring down at the next Husk without really seeing it.]

Yes.

[There's a lot of follow-ups it could have to that, and the thought of them all colors its tone. I made most of them, but not all. Or, If we were from the same place, you'd probably have been killed by someone like me. Or even just, I didn't get built with guns in my arms to not kill people, no matter what I thought about it.

Instead, it says;]


In my experience with the humans who create forced indenture mining installations, they don't care if they have to murder to prevent their workforce from escaping.