monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












serialmurderbot: (named murder)

[personal profile] serialmurderbot 2025-06-22 01:27 am (UTC)(link)
Yeah no shit.

"Were you turning into monsters too?"
guidemyway: (3999546 (48))

[personal profile] guidemyway 2025-06-22 02:12 am (UTC)(link)
[Ruby thinks on this briefly, a thoughtful frown on her face. She eventually looks speaks up again.]

It's possible they could be, and I'm not exactly thrilled about the idea of making weapons out of possible people.

But we don't really know what the road ahead of us is going to be like. Or the supplies we have to work with. But maybe it's the best way they can kind of carry on the fight with us.

We have to keep moving forward so no one else ends up like them.
refusefate: (pic#17640705)

[personal profile] refusefate 2025-06-22 02:18 am (UTC)(link)
I know I won’t. Scouting ahead wouldn’t work.

…after what we found in the hospital and the remains of a battlefield. There’s no doubt ahead of us are active defenses with the same search capabilities.

[He sighs, glancing up sharply. Right where he is looking lightning splits the sky.]

It’s frustrating, that’s all.

[The lightning forks towards him across the clouds. He looks at SecUnit,] Especially right now. Can they pick up the signals from our vehicles? We don’t know.
phantomshow: (throw your weapons to the ground)

[personal profile] phantomshow 2025-06-22 03:39 am (UTC)(link)
[The grin stretched across his face turns lopsided, and a devilish gleam lights up his eyes.]

Might’ve let you have that one.

[Or Ren could be bluffing. Perhaps he only wanted to savor the moment his heart’s wish came true. Who’s to say? There’s really only one way to crown an undisputed champion.]

Rematch?
dolphinpunch: (Default)

1

[personal profile] dolphinpunch 2025-06-22 04:25 am (UTC)(link)
The nights haven't been all that great for Tifa; without the shielding she wavers between light sleeper and insomniac. And tonight, there's no chance of getting any sleep. Moon is too bright. Her thoughts are too restless. The only way to really keep her twitching muscles under control is to move them.

She's seen plenty of patrols moving around the Convoy. It only makes sense to join into those... Especially when she spots Vincent. There's this odd pull on her thoughts that insists she look out for him. He's a packteammate. All the more reason to keep an eye out-

...And wonder about him straying so close to the rivers. Is he holding onto something, too? Or maybe putting it in the river? It certainly leaves her curious.

"I know you're probably a strong swimmer but... You're being careful, right?"
coffinturk: (9)

[personal profile] coffinturk 2025-06-22 04:56 am (UTC)(link)
There was definitely a splash of something heavy dropping into the waters of the river. Soon there might even be the sound of surface disturbance as monsters accept the evening's bounty.

Had he known he'd been followed? Maybe. For how long? Had she seen him bowed over the monster, fangs deep in a vein as he relished the taste of its blood soothing his parched throat?

"Yes. I'd prefer not to grow gills."

He turns back to her, the somewhat humored phrase delivered in his usual dry tone on those precious moments that he might joke. The moon is bright, but he's still a bit impressed that she picked him out of the shadows from so far away.

"You can see in the dark now?"

Distractions are usually a good tactic.
cantgetoverit: (15)

[personal profile] cantgetoverit 2025-06-22 06:32 am (UTC)(link)
[Delightful might not be exactly the term Maggie would use, but Edward just seems to be having the time of his life, at least.]

Yeah. I changed completely. This place just keeps getting weirder and weirder all the time.

[Realistcally, though, turning into a seal probably saved her life, between the ability to hold her breath longer and out-swim the diver that had immediately chased after her until Edward was able to intervene.]

I guess we could have a look around on our way back to shore. I don't want to be stuck a seal or anything, but maybe there's something useful down here.
cantgetoverit: (25)

[personal profile] cantgetoverit 2025-06-22 02:08 pm (UTC)(link)
[Maggie gives a little shrug at the question as to whether or not these things are people. She hadn't given it a whole lot of thought. They look vaguely human enough for her to assume they probably were when they were alive.]

I think they are - or were at some point, anyway. I can help you bury them, if you want.

[There's a note of resignation in her voice. She's done this far too many times; mostly for people she's loved. Her father. Her sister. Glenn. Countless friends, allies, and others she considered a part of her family. She's seen enough death that she typically wouldn't stop to bury someone she didn't know or wasn't somehow connected to, but after their encounter in the garage she likes Felicia enough that she is willing to pitch in if it will bring the younger woman some kind of comfort. Whether or not that will lay the husks to some kind of rest, Maggie doesn't know, but it couldn't hurt.]

That's what we used to do for the people we cared about back home. Kinda feels like they deserve that much, huh?

[There's a beat of hesitation as she debates how much she wants to talk of home and what came before.]

My dad was religious. I used to be, but I stopped believing in that kind of thing a long time ago. Even if there is something here listening to prayers, I don't know how appropriate it'd be, given we don't know anything about what they believe - or believed.
propatriamori: (pic#17907243)

[personal profile] propatriamori 2025-06-22 06:34 pm (UTC)(link)
[Hearing about someone growing wings and claws is strange enough; the revelation that Donatello wasn't human to begin with isn't something Edward was expecting. He's already met SecUnit, so the idea of non-humans here isn't completely foreign; he just didn't realise there were more than one.]

I apologise again for what is likely a very silly question, but... [He gestures at his eyes. Blind guy here, didn't realise he was talking to a non-human!] ...what did you start as?
propatriamori: (dulce et decorum est)

[personal profile] propatriamori 2025-06-22 06:37 pm (UTC)(link)
[Edward should be more grateful, he knows. He's certainly asked for help enough times since arriving here for his pride to have taken quite the beating. But he doesn't appreciate having it so blatantly offered to him. He doesn't like the way it makes him feel weak, and less than.]

[He straightens up, and holds out a hand, palm facing out towards Felicia.
]

I thank you for the offer, but I shall let you know if I require assistance.

[His tone is more clipped than it was before.]
propatriamori: (pic#17907265)

[personal profile] propatriamori 2025-06-22 06:41 pm (UTC)(link)
[It's half being a merman, half being able to move easily through his environment. If Edward could stay like this, he wouldn't complain.]

Very well. If you see anything that needs a pair of hands to operate, let me know. I can get... vague images down here, but details still elude me.

[He thinks about offering to protect her, but ultimately doesn't. Maggie is from a different time, and is also very capable in her own right. He knows how it feels to be offered help you don't need, and won't do that to his new friend.]

What kind of whale am I? I'm assuming I'm part whale now, as it feels like skin rather than scales, but I don't know the species.
propatriamori: (pic#17907221)

[personal profile] propatriamori 2025-06-22 06:44 pm (UTC)(link)
[Whatever, SecUnit, that was hilarious and you know it.]

Have you noticed anything of interest?

[Edward perks up at the mention of patrolling. That, at least, is something he understands.]

How wide is the current perimeter?
purplexing: (dubious leo plans)

[personal profile] purplexing 2025-06-22 09:19 pm (UTC)(link)
Not silly, completely anticipated. It might be a little out there, but...I started off as an apalone spinefera, a spiny soft-shell turtle.
iron_stomach: (pic#17860755)

ok sorry had to fight a stove. it won, but i WILL have my revenge

[personal profile] iron_stomach 2025-06-22 11:20 pm (UTC)(link)
[Maybe the invitation to free food has been rescinded by the way as Akechi dives down from the air to snatch at something less likely to burn his hands than the metal ones, Heat makes a grab for the crow-ish teenager. There's a point to make, and he's determined to make it; annoyed or not, justified or not, poking at a predator is a bad idea and there are risks to getting that close.

Heat's areas of expertise are strength and durability, but he doesn't even have to move much to intercept. Succeeding in catching the black-feathered chimera will mean slinging him straight into the ground with enough force to rattle teeth and maybe bruise a bit but not enough to cause any serious harm. He's still pulling his metaphorical punches, for all his indignant hostility.]
faceguy: (whos the man)

[personal profile] faceguy 2025-06-22 11:54 pm (UTC)(link)
Well that sure is a plan!

Leo watches Akechi heat the blade of his sword, then watches as it chips away at the ice. It sure seems like it's doing more than the blade alone.

"Hey, heat up mine, too!" he says, waving his katana in Akechi's direction (carefully! ...well okay mostly carefully).
faceguy: (cause baby i'm gifted)

[personal profile] faceguy 2025-06-23 12:36 am (UTC)(link)
"Yeah, sure," he says, only sounding like he's half listening. "Slow and steady wins the race or whatever. I'm a turtle so I totally get that."

He says this while he stands off to the side, swinging his katana like it's a baseball bat and he's warming up to take the box.
taediosum: (pic#17791370)

[personal profile] taediosum 2025-06-23 12:41 am (UTC)(link)
[ Arcade would also prefer not to wade any deeper - but he doesn't have a choice. Even without the compulsion still gnawing at him, he's gone too deep, already. The current rises, a sudden surge of water swallowing the bank behind him, as he tries and fails to stagger to his feet. Danse's attempt at firm reassurance falls on deaf ears, the rush of water and the rush of blood in his ears drowning out any calm that promise might've provided.

He doesn't have legs, anymore. Just a dimly glowing mass of flickering, striped tentacles that he can't seem to corral into a single cohesive movement. Though he does manage to cling for an instant, to the smooth river rocks beneath him - before the current sweeps him under, with a last startled, half-comprehending look in Danse's direction. ]
taediosum: (pic#17385305)

[personal profile] taediosum 2025-06-23 12:41 am (UTC)(link)
[ There's a lot going on under the water, but it's all Arcade can do not to end up thrown in, himself, at the moment. The ice is starting to get to him, the cold numbing his fingers and making his limbs clumsy as he struggles to wait out the churning water and barely manages to catch a glimpse of the fight beneath it.

And whatever else is happening. SecUnit's silhouette seems to stretch, twisting in unnatural ways - but surely that's just a trick of the light. It's too fast to track, anyway.

At least until it pops back up to gloat. Arcade looks flatly unimpressed, breathing hard as he just manages to cling to his renewed balance. He doesn't have a second to respond, though, before that stingray-shape in the water circles back. ]


Behind you!

[ When he lurches forward, reaching for a gun that's no longer on his hip (no ammo left, now, not for a while), the water shifts again. A narrow geyser bursts from its surface, striking the monster sharply and sending it reeling off its path of attack. ]
soldiernoclass: (pic#17897659)

[personal profile] soldiernoclass 2025-06-23 12:41 am (UTC)(link)
[ Zack's expression turns sympathetic, the hint of a commiserating smile hiding just behind it, and he reaches out to put a gloved hand on Donnie's shoulder. It's a firm, reassuring gesture. Nothing but certainty there. ]

Maybe we didn't have a choice, but that doesn't mean we aren't gonna make it. We'll figure this out, okay? We're all getting to Nirvana, and then we're all going home.

[ Well - some of them are. Zack doesn't think he's got a home left to go to, and whatever waits for him there surely isn't the life he already lost. But his conviction doesn't waver. ]

In the meantime... [ Looking up at the husks, himself, dripping with rain and swaying on those short hanks of rope, his expression hardens, bright with resolve in the dark. ] Maybe we should try and help some more of these guys?
soldiernoclass: (pic#17897664)

[personal profile] soldiernoclass 2025-06-23 12:41 am (UTC)(link)
"...Sure I do." It's a reluctant admission. But - if he knows Tifa, and she's trusted him enough to confide in him about Nibelheim, then there's no point in pretending any different. In a way, it's a kind of relief. Having someone else to actually talk to, openly, about what happened - how things are, back home - wouldn't be the worst thing in the world.

Even if he's not likely to talk back. Much.

"She told you about all of that, huh?"
soldiernoclass: (pic#17897660)

[personal profile] soldiernoclass 2025-06-23 12:41 am (UTC)(link)
[ Why is what he wants to ask, but doesn't. It still hurts, to be reminded that this isn't the Sephiroth he knows, or will know (or knew, before—). This Sephiroth still sees him as some kid, a stranger, just Angeal's protégé, at best.

As much as Zack tries to pretend different, there is an ever widening chasm between himself and this would-be stranger, and at the bottom lies all his guilt and everything he can't bring himself to tell him.

And, still, it's better that way, isn't it?

With a sigh, Zack shakes his head. ]


Just help me paddle out of here, okay?
soldiernoclass: (pic#17897651)

[personal profile] soldiernoclass 2025-06-23 12:41 am (UTC)(link)
"Uh-huh..."

It doesn't sound like they're that good at stealth. Plus, he's seen the tank, already. It's not any more lowkey than they are.

Not that Zack can judge. He's never been stealthy for more than sixty whole seconds.

"I guess that makes sense. ...I mean, the precaution. Not the taxes. Though that's probably not such a bad benefit."
soldiernoclass: (pic#17897658)

[personal profile] soldiernoclass 2025-06-23 12:41 am (UTC)(link)
Zack!

[ He offers a short, passing wave as the other man retreats. ]

See you around!
firstsoldier: (pic#17626935)

[personal profile] firstsoldier 2025-06-23 12:58 am (UTC)(link)
As you wish.

[Something in his tone suggests he plans on revisiting it ... eventually. But maybe not right now, with the bloodied image sitting in the water. He knows, reasonably, that it's not for him to pry into. Zack's been uncomfortable around him since they first encountered each other, and why not?

Shinra shot him dead. Or at least, near-dead. And Sephiroth was literally their poster child.

With two of them at it - though he takes a moment to pointedly, carefully remove his gloves so they don't get soggy with lakewater and who knows what else, it's not going to take long to get past their becalmed state in the middle.

It's only when the edge of some form of solid ground or walkway approaches that the silver haired man says anything again.]


These.. changes we are to contend with, are not troubling you?

[He doesn't really mean mentally; surely not everyone was as stressed as he was over the gradual grinding loss of humanity. However sprouting claws or fangs or bones twisting under skin could be an incredibly unpleasant time.

Persistent.]
faceguy: (got nothin to learn)

[personal profile] faceguy 2025-06-23 01:01 am (UTC)(link)
He nods sagely, because it's true.

"Like I said, the sewer wasn't so bad. The subway's not too bad, either, we just haven't had as much time to trick it out."

There was a lot they still hadn't unpacked, actually.

"My room's bigger now, though." That's a definite perk.