monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-02-07 01:56 pm

FEBRUARY EVENT LOG




The Convoy begins a slow path through the forest, and a long road winding between the trees. The vegetation hangs thick overhead, with a perpetual state of dim light hanging over the surroundings. Sunlight and moonlight both have a hard time piercing the gloom. And alongside that is a sense of danger looming in the shadows.


















01: DEPARTURE/MINGLE


Dawn arrives after a long and demanding night. As wane sunlight leaks through the forest, the forcefield flickers out. In its place, the Convoy hums to life. Engines thrum, breakfast appears in the dining car, and the speakers crackle with a pre-recorded, automated voice.

“The Convoy will depart in three hours. Please ready yourself for the trip. Secure your belongings, prepare your vehicle, remain as human as possible. End destination… Nirvana. Repeat, the Convoy will depart in three hours.”

The recording drones on a loop, before fading out in a crackle of static. Before departure there’s a few matters to attend to, some more pressing than others:
+Breakfast consists of bland porridge. Some might want better food, and with a decently stocked kitchen, one can make better.
+The showers have lost any hot water. Surely there’s some way to fix the heater or provide some hot water? Or otherwise grumble through a cold shower.
+There’s plant growth where the Husks have been felled. Flowering vines grow over the Convoy, and need to be pruned for departure. The foliage has an odd effect if directly touched, instilling wanderlust and curiosity. The affected feel compelled to wander… Or be curious about others!
02: HAUNTED GROVE
The trees grow into a tangle just a few paces off the road. They almost envelop the buildings, absorbing the structures until only the roofs are visible. The branches become more twisted, and almost arm-like when reaching out to you.

Vines hang like nooses from the trees. And a closer look shows moss ridden Husks draped in the branches. Still, those who ignore those ominous signs can find supplies growing and hanging from the branches; repair materials, and unnerving types of food like canned ham and frozen pizza.

And then… There’s the effect from staying in the shade of the trees for too long. There’s a lethargy that clings to you, even as it eases the changes wracking your body. Resting underneath the grove can heal a Drifter of one change, and leave them feeling soothed… But all of this is by design. The grove WANTS you to stay there and become a part of it, so that it can ensnare you with vines or absorb you into trees. It can restore Drifters, but if they stay there for too long they’re going to need some rescuing.
03: WRECK
There’s a collection of abandoned cars in the forest clearings. Some cars are better preserved than others, some even containing cargo, weapons, and ammo, with a possibility to scavenge equipment off them…

…If not for the traps, set around the wreckage in the form of steel jaw bear traps and snares. All of them are coated in something that leaves the vision blurry and sets hearts into overdrive. If exposed to too much of it, there’s suddenly a reason for that near panic; hallucinations of fears can easily flare up.

There’s also things prowling the wreckage on four metallic canine legs, with gleaming chrome teeth and red headlights for eyes. The guidance computers on nearby vehicles flash an alert as they draw close; identifying them as chromehounds, though these have seen better days. Dented, damaged, but still fierce enough. And still ready to pounce on anyone caught in the traps or drugged with fear toxin.

While the chromehounds can be dispatched, the fear toxin will have to run its course. Closer examination of the hounds and traps shows an insignia of a sword piercing the moon.
03-A: MONSTER NEST
Hostile beasts lurk in the woods. Many are cautious, nocturnal creatures that prefer to emerge at night, and hunt any Drifter who has strayed outside the reach of the Convoy forcefield.

A massive monster nest dwells in a crumbling, abandoned overpass in the middle of the forest. The Convoy does its best to give the area a wide berth, but it’s entirely possible Drifters might still stumble across it: particularly if some of the more annoying creatures like Great Jagras steal food and take it back to the den.

Many of the beasts make their dens in abandoned vehicles littering the overpass: Jagras and Slicemargl take up the better spots, while noxicaps and scavengers linger on the fringes. But the most territorial are the mutant bears, occupying the darker parts of the underpass.
04: SHRINE
The moon glows balefully overhead some nights. An eerie light glows across the sky, like a burning aurora that exacerbates any symptoms the Drifters have picked up this month. Sometimes the trees help to muffle this maddening light. But not always.

There is however a remedy that blocks out the light; dotted near the road or just off the forest paths are shrines carved from stone and wood. The aurora dims near these shrines, and offers breathing room. Small offerings dot the alters, and some are even medicines that can alleviate hallucinations, wanderlust, and the like.

But there’s a price for taking these offerings; the various candles dotting the shrines ignite, flames reaching for the intruder, and burn either a monster change, or a message into their skin. It’s equal odds which one a Drifter receives. The message fades in the span of the month, but offers cryptic words regarding the world, and can be logged in the Convoy database.
05: STASIS WARNING
Pockets of something… Wrong lurk on the road, or just off the path. Many of them are lined with Husks twisted into horrified expressions. Others are little more than a faint distortion and ripple in the air. But once a Drifter wanders into the pockets, the effects become all too clear.

The pockets are alarmingly still when stepped inside. This stillness tries to seep into anyone in the pocket, making them stiffen, their thoughts go sluggish and almost halt… But the Sigils on their skin dispel this before it can completely overtake a Drifter. Sigils disperse the field with explosive results; bursts of fire or electricity, surges of plant grown, rock explosions all burst as the field is dispelled.

The one warning for these pockets are strange symbols and the words ‘STASIS’ inscribed on rocks, trees, and signs around these pockets, warning about them. A couple crisscross the roads needed to take out of the forest. It seems that a Tough vehicle could easily wade in and survive the explosions of magic, while a Fast vehicle would be capable of outracing any trouble… While those on foot will need to hope for the best, or for fast healing.
06: RADIO HOUR
After several days of travel, and around nightfall the Convoy approaches a resting point ringed in Husks. It resembles a log cabin, with some unnerving traits; first, the trees near the cabin become more rigid and geometric, almost like pylons. Second is the large radio tower growing out of the cabin itself. Once the Convoy is in range, the radios, phones, and screens all crackle to life. Screens display a broadcasting logo, followed by an emergency signal drone. Astute Drifters can check the dates that pop up, and realize that this is an old recording.

“Attention, this is an emergency broadcast. Seek shelter immediately. A moon warp is imminent. Repeat, a Moon Warp is imminent. Impact: falling moon shards will cause destruction and distortions. Prepare by seeking cover inside shields. Those caught outside will be twisted. Seek shelter immediately.”

Outside the Husks pulse, and the broken moon shimmers. Several bright spots in the sky grow brighter… And larger, as shards of moon fall. The Convoy comes to a wrenching halt. A warning siren echoes, before the Convoy deploys its shield. Those inside are safe from the worst of the Warp, able to hide out in the Convoy. Nothing like a good time to bond with whoever you’ve been shut in with, right?
07: MONSTER HOUR
Those outside the Convoy will be in for a rougher time. The glow from the falling moon shards has a way of piercing into the brain and forcing a full transformation for as long as the Moon Warp lasts.

During the Warp, there’s plenty of trouble for Drifters. The Husks glow before bursting into a pack of violent, wolf-esque gryphons called Nargacuga, and a host of other beasts. These monsters favor scaling trees for dive attacks, or hauling Drifters up into the branches. But with their focus on the Drifters, the Nargacuga are easy prey for the chromehounds nearby, which pounce in a tangle and clash.

By dawn, the Warp has worn off. The Nargacuga are dead, while the chromehounds have been smashed. Transformed Drifters have two options in the aftermath; either they've burned off so much energy fighting they revert into an exhausted state. They will likely be suffering from disorientation and require rest, healing, and anchoring from others. Alternately, Drifters run wild ahead of the Convoy as something draws them north; they will have a chance to revert next month, in the Messages prompt!


07-A: MONSTER BRAWL
One particularly large and ferocious Nargacuga leads the pack of monsters… And seems to have a particular hatred for technology. He attacks the radio tower, doing his best to knock it down, and then strikes at the Convoy only to be deflected by the shields. Once he’s deflected, he vents his rage on the Chromehounds.

The radio picks up something from the lead Nargacuga each time he bleeds, and a patchy broadcast happens, with different fragments heard by different people:
1. “Serenith has ordered. I obey. Obliterate every trace of Wardens, cull their human flock. Justice for the packs they murdered.”
2. “Keep bleeding them until the moon Breaks, just like she ordered.”
3. “They gave me a place and a pack, where I could hunt.”
4. “Be ruthless. The Steel Wardens aren’t different, with the children they cull.”
5. “Hate… Loss… Blood. Always more blood.”

In its death throes the Nargacuga obliterates any remaining Husks, littering the area with quicksilver pools. Drifters must be careful around these pools, as contact with them will cause all pre-assigned monster traits next month to linger without special treatment.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Radio Trees: A strange line of geometric trees leading towards the radio tower cabin. The closer a Drifter gets, the more they can hear faint music and old broadcasts regarding moon phases.

Hunting Grounds: An area of burnt out husks that have already burst open. There’s a few monster carcasses scattering the area, along with broken weapons and bullet casings. A symbol has been carved into the monsters, or a moon pierced by a sword.

Forest Flowers: A clearing that lacks the grasping trees from before, and instead is taken up by crystalline flowers. They give off a pleasant fragrance, and help to relax characters. Can be crushed into a medicine to help cure long lasting fear toxin effects.

Falling Trees: Drifters are advised to be careful of falling trees obstructing the road, and which may need to be hacked through. Granted, what’s knocking over the trees is another question entirely!

Lakeside: streams and rivers thread the forest, occasionally creating marshy areas. These rivers eventually feed into a massive lake that borders the radio tower cabin. The water is cloudy, and the bottom of the lake covered with the remains of destroyed chrome hounds: they’ve clearly been torn apart by the nargacuga prowling the area.


NAVIGATION










constantvrunning: (Carefully Blank)

[personal profile] constantvrunning 2025-02-17 11:09 pm (UTC)(link)
"Good."

Only once Leo's moved on his own does V reach for his arm - to guide, as opposed to drag.

"Don't look at the tree - we need to run."

They check on their lighter - still workable enough - and dismiss the used stick as casualties of battle. Around here, V can always get another.
faceguy: (dancin in the neon glow)

[personal profile] faceguy 2025-02-19 11:16 pm (UTC)(link)
The hand reaching for his arm makes him flinch, but he finally looks at V properly. Finally seeming to register there's another person with him, he relaxes and lets himself be guided to turn away.

"Yeah... Yeah, I got it," he says, his voice sounding more lucid than it did a few moments ago. He gears himself up to run.
constantvrunning: (Side-Eye Time)

[personal profile] constantvrunning 2025-02-19 11:57 pm (UTC)(link)
V does their best to find calm in this situation. In return for his cooperation, they don't grab very hard, or for long once he starts moving.

"We need to get out of range. It could send monsters after us."

Those vines don't seem to be calming down, even after the one successful vine was burned and cut.
faceguy: (to light the darkness in your mind)

[personal profile] faceguy 2025-02-20 02:14 am (UTC)(link)
Monsters, Leo isn't as worried about. Monsters can be fought. But he doesn't really want to lead any back to the convoy, or get V involved in a fight...

He decides not to waste too much time going on foot. Once they're out of immediate reach of the vines, he draws his sword and slashes down.

"Here, go through," he says, gesturing at the shimmering blue portal that just opened in front of them. "I'll come behind you."
constantvrunning: (Exasperated)

[personal profile] constantvrunning 2025-02-20 09:46 pm (UTC)(link)
V looks over the portal with interest - though not without a pointed look at Leo's declaration.

"This isn't an excuse for you to stay out, is it? I'd rather not grab your arm again if it comes down to it."

They want to ask questions about the portal itself, but now is... not the time.
faceguy: (i guess payback is)

[personal profile] faceguy 2025-02-24 04:48 am (UTC)(link)
"If I go through first, the portal might close on you," he says, reasonably. "Do you want to get portal-chopped?"

No one wants to get portal-chopped. Though Leo probably could hold it open long enough for V to get through if he went through first... but it's safer this way.

Besides, he has no idea if anyone in this universe knows how to portal-jack. It's just better all around if V goes first.
constantvrunning: (Side-Eye Time)

[personal profile] constantvrunning 2025-02-25 10:53 pm (UTC)(link)
Very well... V can understand they're not the expert here.

As V moves to comply, they look back and add, "Promise you won't end up stuck again."
faceguy: (i guess this just)

[personal profile] faceguy 2025-02-28 01:15 am (UTC)(link)
"Yeah, yeah, right behind you." Leo glances back warily at the vines. "Shoo!"

He waves them on.
constantvrunning: (Side-Eye Time)

Inspiration bit while I was asleep

[personal profile] constantvrunning 2025-02-28 11:39 am (UTC)(link)
V doesn't stop to add a new Look, but is very obviously waiting on the other side of the portal by the time Leo comes through.

"... Is this technology, magic, or a personal skill?"

They may want to know if it's learnable.
faceguy: (your weapon of choice)

[personal profile] faceguy 2025-03-01 06:31 am (UTC)(link)
Leo comes through like he said he would. His plan is to get back on his motorcycle and get out of here, but V's question stops him.

"Magic," he says. "My family's ninpo."

So it's mostly magic, and a little personal skill.
constantvrunning: (Confused)

[personal profile] constantvrunning 2025-03-01 05:29 pm (UTC)(link)
V looks at once confused by the explanation, and intrigued.

Still, they can walk and talk.

"I'm afraid I don't have a good reference for 'ninpo' specifically. Would you be willing to elaborate?"

Glancing back at the Convoy, they add: "I can be fast and still speak, if you'd prefer to explain on the road."
faceguy: (your beautiful voice)

[personal profile] faceguy 2025-03-04 05:57 am (UTC)(link)
"Yeah. I can explain it."

He doesn't mind it. Though he does glance the same way V does.

"We can just keep walking," he says. And so he starts that way.

"Nin as in ninja and po as in power."

That isn't correct, but despite his human half being Japanese Leo does not speak the language.
constantvrunning: (Neutral)

[personal profile] constantvrunning 2025-03-04 10:50 pm (UTC)(link)
Fortunately, V doesn't know Japanese either, so they both keep up and don't ask the more awkward questions.

Instead: "As in... a tradition of a family of ninjas? Is it just the one technique, or are there more?"
faceguy: (your beautiful voice)

[personal profile] faceguy 2025-03-05 04:14 pm (UTC)(link)
“We all have different ones. My brother said it manifests differently in each of us.”

Actually, Draxum said that, and then Mikey repeated it, but Leo would rather give the credit to Mikey.

“My older brother used his ninpo like a shield. It can totally cover him, and it can make him even bigger than he already is. He can make copies of himself, too. And my other middle brother can make basically anything he wants out of his, as long as he knows how to build it. And my little brother… Well, he’s basically a wizard. Or going to be.”

And Leo had portals.
constantvrunning: (Confused)

[personal profile] constantvrunning 2025-03-06 12:24 am (UTC)(link)
V is beginning to build some foundation for how to think about this.

"So it's not so much teachable as trainable. If it's because of family ties..."
faceguy: (for a first effort this)

[personal profile] faceguy 2025-03-06 03:59 am (UTC)(link)
At that, Leo looks over, his mask raised as he quirks the ridges above his eyes. It’s almost like eyebrows.

“What, did you want to learn?”
constantvrunning: (With M-Bot)

[personal profile] constantvrunning 2025-03-06 11:11 pm (UTC)(link)
"Or at least, see if it's possible," V confirms.

Nearby, something metal flashes, jumping out of a parked vehicle. It's M-Bot, the little drone giving a friendly chirp as it zooms over to its partner.

"Yes, you've been very patient, M-Bot," they say, attention shifting, a smile coming to their face for the first time since Leo first saw them.

"Ah- apologies, they came with me from home. M-Bot's a friend."
faceguy: (cause baby i'm gifted)

[personal profile] faceguy 2025-03-09 09:29 pm (UTC)(link)
Teaching it probably isn't possible, and even if it were, Leo wouldn't know the first thing about doing it. But he doesn't get time to clarify.

Leo only looks over curiously as the little robot appears. He's very used to this sort of thing, with Donnie's drones and particularly Shelldon zooming around. V's pleased expression when they see the little bot is familiar, too...

He pushes away the homesickness quickly, giving a smile and a little wave to M-Bot.

"Nice to meet you, little guy," he says, because it's only polite - if M-Bot has any level of self-awareness, anyway.
constantvrunning: (Side-Eye Time)

[personal profile] constantvrunning 2025-03-10 12:48 pm (UTC)(link)
M-Bot acknowledges the greeting with full cheer. Polite or not, the gesture is clearly appreciated.

"Still, you were saying...?"

Their eyes go hazy for a second, as if looking at something beyond the (thankfully not hazardous) trees, then clear.

"I do not believe we have spoken, before. I'm V. May I have your name?"
faceguy: (for a first effort this)

[personal profile] faceguy 2025-03-11 04:02 am (UTC)(link)
Oh, that's weird... But they're back now.

"I'm Leonardo, but you can call me Leo," or an assortment of other nicknames, but Leo limits it to one for now.

"And I was just gonna say, uh, I'm not sure I'd be able to teach you anything about ninpo. You kinda just... have to have a really strong bond with my family, and then you just... get it."

If that makes sense.
constantvrunning: (Neutral)

[personal profile] constantvrunning 2025-03-11 10:38 pm (UTC)(link)
Your new acquaintance is a sort-of-AI, Leo. Comes with the territory.

"Leo, if that's what you prefer, then." V replies, nodding.

They do look disappointed, but are willing to let it drop. "I appreciate the information, nonetheless. I am more practiced at handling technology than magic, also."
Edited 2025-03-11 22:39 (UTC)
faceguy: (these desperate times)

[personal profile] faceguy 2025-03-13 12:51 am (UTC)(link)
"Well, my brother always thought that too, and then he learned how to do it, so... you never know!"

Don't lose hope, V! Even if it's not ninpo, you could still learn magic!

"This place has real magic, too, so maybe there's something new for both of us to learn."
constantvrunning: (Neutral)

[personal profile] constantvrunning 2025-03-13 11:54 pm (UTC)(link)
"Hnn. I imagine I would feel different about these new forms if I had chosen mine to begin with."

That was... kind of like the druidic use of exotic forces. In a way.
faceguy: (for a first effort this)

[personal profile] faceguy 2025-03-17 05:00 pm (UTC)(link)
“…Well, I mean, I don’t think anyone really gets a choice in that.”

You just are what you are, aren’t you?
constantvrunning: (Neutral)

Hmm - alright to wrap this thread somehow? Not sure where else to take it.

[personal profile] constantvrunning 2025-03-17 09:25 pm (UTC)(link)
"True. And the first transformation into the new form I have wasn't my choice either."

But they'd adjusted, mostly because it wasn't going away either.

M-Bot chirped in sympathy, settling closer upon V's shoulder.

yeah we can fade out!

[personal profile] faceguy - 2025-03-18 03:25 (UTC) - Expand