monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-02-07 01:56 pm

FEBRUARY EVENT LOG




The Convoy begins a slow path through the forest, and a long road winding between the trees. The vegetation hangs thick overhead, with a perpetual state of dim light hanging over the surroundings. Sunlight and moonlight both have a hard time piercing the gloom. And alongside that is a sense of danger looming in the shadows.


















01: DEPARTURE/MINGLE


Dawn arrives after a long and demanding night. As wane sunlight leaks through the forest, the forcefield flickers out. In its place, the Convoy hums to life. Engines thrum, breakfast appears in the dining car, and the speakers crackle with a pre-recorded, automated voice.

“The Convoy will depart in three hours. Please ready yourself for the trip. Secure your belongings, prepare your vehicle, remain as human as possible. End destination… Nirvana. Repeat, the Convoy will depart in three hours.”

The recording drones on a loop, before fading out in a crackle of static. Before departure there’s a few matters to attend to, some more pressing than others:
+Breakfast consists of bland porridge. Some might want better food, and with a decently stocked kitchen, one can make better.
+The showers have lost any hot water. Surely there’s some way to fix the heater or provide some hot water? Or otherwise grumble through a cold shower.
+There’s plant growth where the Husks have been felled. Flowering vines grow over the Convoy, and need to be pruned for departure. The foliage has an odd effect if directly touched, instilling wanderlust and curiosity. The affected feel compelled to wander… Or be curious about others!
02: HAUNTED GROVE
The trees grow into a tangle just a few paces off the road. They almost envelop the buildings, absorbing the structures until only the roofs are visible. The branches become more twisted, and almost arm-like when reaching out to you.

Vines hang like nooses from the trees. And a closer look shows moss ridden Husks draped in the branches. Still, those who ignore those ominous signs can find supplies growing and hanging from the branches; repair materials, and unnerving types of food like canned ham and frozen pizza.

And then… There’s the effect from staying in the shade of the trees for too long. There’s a lethargy that clings to you, even as it eases the changes wracking your body. Resting underneath the grove can heal a Drifter of one change, and leave them feeling soothed… But all of this is by design. The grove WANTS you to stay there and become a part of it, so that it can ensnare you with vines or absorb you into trees. It can restore Drifters, but if they stay there for too long they’re going to need some rescuing.
03: WRECK
There’s a collection of abandoned cars in the forest clearings. Some cars are better preserved than others, some even containing cargo, weapons, and ammo, with a possibility to scavenge equipment off them…

…If not for the traps, set around the wreckage in the form of steel jaw bear traps and snares. All of them are coated in something that leaves the vision blurry and sets hearts into overdrive. If exposed to too much of it, there’s suddenly a reason for that near panic; hallucinations of fears can easily flare up.

There’s also things prowling the wreckage on four metallic canine legs, with gleaming chrome teeth and red headlights for eyes. The guidance computers on nearby vehicles flash an alert as they draw close; identifying them as chromehounds, though these have seen better days. Dented, damaged, but still fierce enough. And still ready to pounce on anyone caught in the traps or drugged with fear toxin.

While the chromehounds can be dispatched, the fear toxin will have to run its course. Closer examination of the hounds and traps shows an insignia of a sword piercing the moon.
03-A: MONSTER NEST
Hostile beasts lurk in the woods. Many are cautious, nocturnal creatures that prefer to emerge at night, and hunt any Drifter who has strayed outside the reach of the Convoy forcefield.

A massive monster nest dwells in a crumbling, abandoned overpass in the middle of the forest. The Convoy does its best to give the area a wide berth, but it’s entirely possible Drifters might still stumble across it: particularly if some of the more annoying creatures like Great Jagras steal food and take it back to the den.

Many of the beasts make their dens in abandoned vehicles littering the overpass: Jagras and Slicemargl take up the better spots, while noxicaps and scavengers linger on the fringes. But the most territorial are the mutant bears, occupying the darker parts of the underpass.
04: SHRINE
The moon glows balefully overhead some nights. An eerie light glows across the sky, like a burning aurora that exacerbates any symptoms the Drifters have picked up this month. Sometimes the trees help to muffle this maddening light. But not always.

There is however a remedy that blocks out the light; dotted near the road or just off the forest paths are shrines carved from stone and wood. The aurora dims near these shrines, and offers breathing room. Small offerings dot the alters, and some are even medicines that can alleviate hallucinations, wanderlust, and the like.

But there’s a price for taking these offerings; the various candles dotting the shrines ignite, flames reaching for the intruder, and burn either a monster change, or a message into their skin. It’s equal odds which one a Drifter receives. The message fades in the span of the month, but offers cryptic words regarding the world, and can be logged in the Convoy database.
05: STASIS WARNING
Pockets of something… Wrong lurk on the road, or just off the path. Many of them are lined with Husks twisted into horrified expressions. Others are little more than a faint distortion and ripple in the air. But once a Drifter wanders into the pockets, the effects become all too clear.

The pockets are alarmingly still when stepped inside. This stillness tries to seep into anyone in the pocket, making them stiffen, their thoughts go sluggish and almost halt… But the Sigils on their skin dispel this before it can completely overtake a Drifter. Sigils disperse the field with explosive results; bursts of fire or electricity, surges of plant grown, rock explosions all burst as the field is dispelled.

The one warning for these pockets are strange symbols and the words ‘STASIS’ inscribed on rocks, trees, and signs around these pockets, warning about them. A couple crisscross the roads needed to take out of the forest. It seems that a Tough vehicle could easily wade in and survive the explosions of magic, while a Fast vehicle would be capable of outracing any trouble… While those on foot will need to hope for the best, or for fast healing.
06: RADIO HOUR
After several days of travel, and around nightfall the Convoy approaches a resting point ringed in Husks. It resembles a log cabin, with some unnerving traits; first, the trees near the cabin become more rigid and geometric, almost like pylons. Second is the large radio tower growing out of the cabin itself. Once the Convoy is in range, the radios, phones, and screens all crackle to life. Screens display a broadcasting logo, followed by an emergency signal drone. Astute Drifters can check the dates that pop up, and realize that this is an old recording.

“Attention, this is an emergency broadcast. Seek shelter immediately. A moon warp is imminent. Repeat, a Moon Warp is imminent. Impact: falling moon shards will cause destruction and distortions. Prepare by seeking cover inside shields. Those caught outside will be twisted. Seek shelter immediately.”

Outside the Husks pulse, and the broken moon shimmers. Several bright spots in the sky grow brighter… And larger, as shards of moon fall. The Convoy comes to a wrenching halt. A warning siren echoes, before the Convoy deploys its shield. Those inside are safe from the worst of the Warp, able to hide out in the Convoy. Nothing like a good time to bond with whoever you’ve been shut in with, right?
07: MONSTER HOUR
Those outside the Convoy will be in for a rougher time. The glow from the falling moon shards has a way of piercing into the brain and forcing a full transformation for as long as the Moon Warp lasts.

During the Warp, there’s plenty of trouble for Drifters. The Husks glow before bursting into a pack of violent, wolf-esque gryphons called Nargacuga, and a host of other beasts. These monsters favor scaling trees for dive attacks, or hauling Drifters up into the branches. But with their focus on the Drifters, the Nargacuga are easy prey for the chromehounds nearby, which pounce in a tangle and clash.

By dawn, the Warp has worn off. The Nargacuga are dead, while the chromehounds have been smashed. Transformed Drifters have two options in the aftermath; either they've burned off so much energy fighting they revert into an exhausted state. They will likely be suffering from disorientation and require rest, healing, and anchoring from others. Alternately, Drifters run wild ahead of the Convoy as something draws them north; they will have a chance to revert next month, in the Messages prompt!


07-A: MONSTER BRAWL
One particularly large and ferocious Nargacuga leads the pack of monsters… And seems to have a particular hatred for technology. He attacks the radio tower, doing his best to knock it down, and then strikes at the Convoy only to be deflected by the shields. Once he’s deflected, he vents his rage on the Chromehounds.

The radio picks up something from the lead Nargacuga each time he bleeds, and a patchy broadcast happens, with different fragments heard by different people:
1. “Serenith has ordered. I obey. Obliterate every trace of Wardens, cull their human flock. Justice for the packs they murdered.”
2. “Keep bleeding them until the moon Breaks, just like she ordered.”
3. “They gave me a place and a pack, where I could hunt.”
4. “Be ruthless. The Steel Wardens aren’t different, with the children they cull.”
5. “Hate… Loss… Blood. Always more blood.”

In its death throes the Nargacuga obliterates any remaining Husks, littering the area with quicksilver pools. Drifters must be careful around these pools, as contact with them will cause all pre-assigned monster traits next month to linger without special treatment.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Radio Trees: A strange line of geometric trees leading towards the radio tower cabin. The closer a Drifter gets, the more they can hear faint music and old broadcasts regarding moon phases.

Hunting Grounds: An area of burnt out husks that have already burst open. There’s a few monster carcasses scattering the area, along with broken weapons and bullet casings. A symbol has been carved into the monsters, or a moon pierced by a sword.

Forest Flowers: A clearing that lacks the grasping trees from before, and instead is taken up by crystalline flowers. They give off a pleasant fragrance, and help to relax characters. Can be crushed into a medicine to help cure long lasting fear toxin effects.

Falling Trees: Drifters are advised to be careful of falling trees obstructing the road, and which may need to be hacked through. Granted, what’s knocking over the trees is another question entirely!

Lakeside: streams and rivers thread the forest, occasionally creating marshy areas. These rivers eventually feed into a massive lake that borders the radio tower cabin. The water is cloudy, and the bottom of the lake covered with the remains of destroyed chrome hounds: they’ve clearly been torn apart by the nargacuga prowling the area.


NAVIGATION










airskate: (ᴀɴᴅ you can't help but follow)

( on the road )

[personal profile] airskate 2025-02-08 02:49 am (UTC)(link)
[ A while later, Blake gets a text in return. ]

No. But I've found some cassette tapes and old magazines in some of the cars.
- Shadow
Edited 2025-02-08 02:50 (UTC)
andnevermore: (014)

[personal profile] andnevermore 2025-02-08 03:40 am (UTC)(link)
[ Music! Not as good as books, but she'll take it. It does come with the bonus of being able to engage in it while driving, so. ]

Really? The wrecked ones by the side of the road?
I'm going to pull over and start looking.


[ Also, his name is the same name as her Semblance, so, Blake automatically feels a kinship with whoever's on the other side of that text. ]
airskate: (ᴍᴏᴠɪɴɢ through your mind)

[personal profile] airskate 2025-02-08 04:39 am (UTC)(link)
Yeah. Most of it is damaged to use. But I think some of it is salvageable.

[ Or at least partially salvageable, which is better than what he started with. ]

Where are you? I can point out any I've already checked.
andnevermore: (005)

[personal profile] andnevermore 2025-02-09 12:04 am (UTC)(link)
I'm pulling in just past a massive stack of crushed cars stacked on top of each other, where the back of the convoy is just now passing.

[ Since her campervan isn't exactly a speedster. Sigh.

Blake parks her van and hops out. Along the side of the road is a good dozen broken down cars, some slowly being reclaimed by the wilderness around. The first thing she does is check if there's any Volkswagen Campers like hers, because she has a window or two she'd like to replace, but no luck.

So, while she waits for this mysterious person named Shadow, Blake slips into the driver's seat of one of the cars and starts going through the glove box.
]
airskate: (ʏᴏᴜ try and try to ignore)

[personal profile] airskate 2025-02-10 03:34 am (UTC)(link)
[ Shadow doesn't bother typing a response. His motorcycle is the speedy sort, and he's able to pull up not far from Blake's location only a few minutes after her last message. It's not hard to identify her camper, it being the only other somewhat intact vehicle.

He doesn't immediately spot any obvious Drifters—or even any potential Drifters. He hops off his bike and wanders towards the cars, but doesn't bother with much visual searching.
]

Blake?
andnevermore: (014)

[personal profile] andnevermore 2025-02-10 08:07 pm (UTC)(link)
Over here! I found a few CDs in this one.

[ Blake gets out of the car -- it's no easy feat, half-crumpled on one side, the driver side window a mass of jagged glass -- and stands. Her initial problem is that she looks for Shadow the same way she looks for anybody else: casting her gaze about at roughly head height, looking for someone human sized. When she doesn't find anybody, she looks again, spotting movement, and--

Oh! That's! Um!

Given the voice, Blake had expected some grizzled guy. And Blake has met robots that look like humans, and she's seen gods and mages and relic spirits, but never has she seen someone like Shadow. Her surprise is visible; widening eyes, feline ears perking in shock. She doesn't want to be rude, though, so she suppresses the reaction soon after, brushing it aside in favor of trying to look casual.

She holds out a CD instead. The cover art is a highly saturated portrait, pale blue and black, by a band called Evanescence.
]

Does this look familiar to you at all? I've never heard of them, but I guess that's to be expected. New world, new music.
airskate: (ᴀɴᴅ you can't help but follow)

[personal profile] airskate 2025-02-11 04:34 am (UTC)(link)
[ Shadow is used to getting a variety of less than polite reactions to his appearance, to the extent that he's willing to be glad so long as people aren't hostile or afraid.

But this time, he wouldn't notice even if Blake was hostile or afraid. His eyes widen and his own ears swivel forward, mirroring Blake's own. He's use to regular animals, regular humans, and aliens that looks like hybrids of both, like himself. He's never seen someone like Blake, a seemingly normal human with otherwise very real cat ears.

But while Shadow doesn't care much about being impolite, he does know what it's like to be stared at for an uncomfortable length of time. When Blake offers the CD, Shadow is quick to look down at it.
]

It doesn't.

[ At all, actually. Shadow's not even sure what a CD is. He was put into stasis during the era of cassette tapes and vinyl records, slept straight through CDs and dedicated MP3 players, and woke up in the era of streaming.

But some things still translate. Shadow takes the CD and flips it over, scanning the back. After a moment he rotates the case and offers it back to Blake, pointing at the 2003 in the bottom left corner.
]

This came out in 2003. I know some albums from before 1974, but not anything after it.
andnevermore: (Default)

[personal profile] andnevermore 2025-02-13 07:42 pm (UTC)(link)
[ Blake takes the CD back to look at the date, but unfortunately, it means nothing to her. Her own world's dating system was totally different. ]

If only we could figure out what year it is in this world right now. Maybe it wouldn't help much, but we could at least figure out how old these things are.

[ Clearly not so old that they're obsolete, though, because her campervan has the ability to play these, she thinks. Blake vaguely recalls technology like this in her old world's distant past, but she really doesn't know how any of it works. All she knows is that beside a long slot beneath the radio there's a little printed word that says CD.

She gathers up the other music she'd found -- a pile of casettes by bands like The Backstreet Boys and more CDs with names like My Chemical Romance and Linkin Park -- and offers it to Shadow to study.
]

At least all of these seem to be in good condition. It'll be nice to have some music to drive to, since I couldn't find anything on the radio, and there's no wi-fi for streaming.
airskate: (ᴍᴏᴠɪɴɢ through your mind)

[personal profile] airskate 2025-02-13 08:17 pm (UTC)(link)
[ Shadow, for his part, is increasingly convinced that this somehow is earth. The year system being the same is just a little too convenient. It is a shame about not being able to know the current year, but there's one upside: ]

If we find enough of these, we might be able to guess when everything was destroyed.

[ If every other CD or book they find is also dated no later than 2003, it's not hard to guess that maybe the world ended in 2003.

Shadow inspects the other cassettes that Blake offers, but sadly none of these bands ring a bell, either—except for one. He takes a moment to rummage through his own bag before presenting two of the tapes to Blake.
]

This band is on one of the tapes I found, too.

[ In one hand, he holds the Backstreet Boys cassette that Blake handed over. In the other, a sun-bleached cassette case labeled Now That's What I Call Music! 8. ]
andnevermore: (011)

I cannot believe the now that's what I call music reference lmfaoo

[personal profile] andnevermore 2025-02-15 07:46 pm (UTC)(link)
[ Blake brightens, a little smile curling at the edge of her lips. ]

Archeology by way of emo and boybands. Kind of an unusual method, but I like it.

[ She takes the two tapes Shadow offers her, scanning the back of the compilation one. It looks like a collection of hits from the year 2001. The first song is called Bootylicious. It looks ridiculous, but almost certainly will be great road music. She never did get into really popular pop, but she can't deny that it's usually catchy. ]

Hmm, you're right. The Backstreet Boys must have been pretty popular when these came out. I don't think these years were all that long ago here, because my van can play these formats. Can yours?
airskate: (sʟɪᴘᴘɪɴɢ down your spine)

they need variety!!

[personal profile] airskate 2025-02-23 04:27 am (UTC)(link)
[ See, Blake gets it. Shadow nods at her assessment. ]

If we can also find newspapers or history books, we might be able to piece together what lead up to whatever caused the damage, too.

[ And they just have to hope that none of the stuff the find comes from other worlds like the Drifters themselves. ]

My motorcycle doesn't have anything for playing music.

[ He sounds mildly, but legitimately, bummed out about that. ]

But I've seen cassette players in the ruins, so I think you're right.
andnevermore: (008)

speaking of variety:

[personal profile] andnevermore 2025-02-26 02:42 am (UTC)(link)
[ Blake also looks mildly bummed out about the fact that Shadow has a motorcycle and can't play music. What's a road trip without music?

She tucks the CDs and cassettes into a plastic bag she scavenged from the garage at their first stop, and checks another car next to them. Popping the glove box reveals a collection of cassettes.
]

Newspapers or history books would be so useful. Someone else I talked to thinks that they'd all be gone, though-- that if an apocalyptic event happened here, then any remaining historians probably would have gathered up everything academic that they could, and put it in a safe place.

[ SecUnit's theory does make sense, but Blake's hoping they can find something, at least. ]

Oh, look-- this one's by a band called the Spice Girls.
airskate: (ᴀɴᴅ you can't help but follow)

my favorite middle school band.........

[personal profile] airskate 2025-03-07 07:44 pm (UTC)(link)
[ Pretty windy, mostly. Regardless, he's happy to let Blake take the CD and tapes. Like he said, he doesn't have a way to listen to them.

While Blake goes through one car, Shadow rummages through another. He doesn't have the same luck she does. There are some CDs in the glove compartment in center console, but the car is in pretty terrible shape; the inserts are rotted beyond legibility and the plastic disks have been warped by heat.

Oh well. He hums when Blake shares SecUnit's theory.
]

Maybe, but I don't think they could have gotten everything.

[ They missed all these CDs, for example. Shadow peers over at the CD case, and he's immediately certain he's never heard this band before. ]

... I wonder why they chose 'Spice'.
andnevermore: (001)

[personal profile] andnevermore 2025-03-08 02:30 am (UTC)(link)
[ Blake's looking at the back of the CD, frowning thoughtfully. ]

I don't know, because none of their names match the theme. They're all called Scary Spice, Baby Spice, Posh Spice, Ginger Spice, and Sporty Spice. Hmm.

[ She shuffles through to another CD; this one by an artist called Taylor Swift. ]

Oh, this one is from later-- from 2010. Maybe we just stumbled across a couple of cars whose owners really liked retro music or something.
airskate: (ʏᴏᴜ may never find your way)

[personal profile] airskate 2025-03-13 11:08 pm (UTC)(link)
[ Shadow frowns and lapses into a thoughtful silence. Ginger is a spice. And posh spice is probably expensive. But what makes a spice sporty? Or baby, for that matter?

He blinks and looks over when Blake proposes her theory, which Shadow is quick to nod in agreement with.
]

Or the cars' owners were old. Old people always complain that new music is bad.

[ Granted, this is not something he has ever heard himself. But it was relayed to him by a fifteen-year-old girl who put adults in their 30s into the 'old' category, so surely it's reliable information. ]