monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-03-06 05:39 pm

MARCH EVENT LOG




After weeks in the forest, the trees begin to fade out in favor of grass; miles of it with every shade of green you’ve ever seen, covering rolling hills. The weather tends to be mild, with scattered clouds blown on gentle winds… But the nights somehow seem just as ominous as those in the forest, with the moon uncovered and glaring down balefully like a broken eye. And wide open as they are, the grasslands have their own share of danger and weirdness.


















01: MESSAGES


The grasslands are dotted with abandoned electrical poles and power pylons. Ruined electric cables hand off these towers… But along with that are kites and balloons tied to the structures. If a Drifter gets close enough to grab one, they can find a message tied to the tail end. It’s printed with a memory or a phrase that is distinctly from their home, and their past.

If a Drifter holds onto the message, it might just remind them of home and help them resist any changes. Or even pull them back out of a monster transformation! Or it might just haunt their senses instead, and almost make them visualize and hear where they heard that phrase for the first time. Try not to get lost in those visions. Drifters can potentially carry one other message for another character, if need be; especially if they need to revert someone else from a painful transformation. Be advised that doing so will result in haunted senses.

Drifters are advised not to grip the old electric wires too tightly. They might get voices from the past of this world, all crowding their mind; old talk shows, sports games, and news reports on the moon. It’s enough to leave them with a serious headache if you hang on for too long, if not knocking them out completely.

02: TRANSMITTER
Out on the road, Drifters glimpse buildings, which are unnervingly empty. Equally unnerving are strange forms lining the roads, the closer the Convoy gets to the broken buildings. All of them look vaguely humanoid, but half melted and coated in something metallic. Clearly the Husks weren’t limited to the forest, with how many litter the landscape. Some Husks become violent, breaking open as strange ostritch-bird and reptilian monsters claw their way out. Such creatures can be easily dispatched, but still harry Drifters.

Other, inert Husks give off an odd metallic hum. Getting close enough to touch the Husks makes the hum louder, and can trigger behavior changes in Drifters. While the inert Husks can’t force transformations, they leave Drifters restless, on edge, and activating psychological monster traits.

When the Convoy makes camp, it is inevitably near Husk clusters. The metallic hum only increases as the sun goes down. But the Convoy has a counter for that. A haunting melody starts to play on the Convoy speakers, and from any phones; taking the sound closer to the Husks causes ghostly forms to rise up and towards the moon. It puts a stop to the odd humming… At least until the next camp.
03: ROUND 'EM UP
Those with sharp eyes will notice something different one morning, on a nearby hill. It appears to be a flock of cattle… Which might well be a welcome sight for those wanting beef for dinner. As the Convoy rolls closer, it swiftly becomes clear these aren’t normal cattle. Their skin is shiny, scale-like and metallic, and their eyes glow. Those hooves also look sharp enough to punch right through a car door.

These are bull gorgons, the guidance computer helpfully notes. And they are capable of exhaling a petrifying mist; one deep breath is enough to make a person slow, two freezes them in place, and three turns them to stone. Luckily the blood of a gorgon bull can also cure the effect. Drifters won’t be able to capture such dangerous beasts for livestock, but they can still try and wrangle them and harvest them for meat! The skin and horns are both tough enough to be turned into tools, as needed.

Tough cars can easily square off with a gorgon bull and come away victorious. Other cars are advised to try lassoing from a distance, and wearing the animals down before moving in for the kill.
04: BUILDING THUNDER
There’s dark clouds boiling up in the sky. Those who shelter in the Convoy will be spared the worst of the storm… Though the winds have a way of screaming, trying to call Drifters out into the storm. And flecks of metal and glowing moonshard stone have a way of replacing rain and intensifying the storm.

If exposed to the storm outside the forcefield, Drifters experience the following:
Gale Force: Drifters are swept up by the winds and tossed about, and even thrown skyward. Drifters damaged by the wind will find themselves inflicted with temporary Harpy traits. These traits become more intense as Drifters experience hunger or violence.
Deluge: Drifters exposed to rain are at risk of almost drowning, along with shards of Husk metal and moon shards slicing down. Drifters damaged from rain will find themselves inflicted with temporary Naga traits. These traits grow worse as Drifters lie, omit truths, or tell falsehoods.

These traits last as long as the weather remains stormy; the symptoms ease as the skies clear, only to flare back up as storms return, and will remain that way as long as the Convoy remains in the grasslands.
04: MONSTER SHIFT, NAGA
This month, Drifters will have access to the serpentine Naga. On top of all Naga species traits being available, the following occurs:
+Cold Blooded: the rain and storms can potentially make Naga slow and sluggish, or inclined to sleep or seek out other heat sources to gain energy; this includes basking in body heat from others!
+Water Divert: With their water shaping, Naga can divert falling rain and even ground saturation to make the area or other Drifters more dry. They can also concentrate water into different areas, and can also change water into mist or ice.
+Blue shift: the scales of Naga become more vibrantly blue, or a strange mottled combination of blue and stormy gray, the more intense the rains become. These scale colors can also reflect their moods.
+Extra arms that are painful and disorienting to grow, and can result in coordination issues.
+Scale Pains: Pain and discomfort when scales grow in, as well as fangs or talons!
+Water glide: during floods from the rains, Naga find they can easily traverse deep water as though they were simply walking (or slithering) across it.
+Thermal vision, making it easy to track others in the middle of storms. Vision may also become disorienting, and eyes become slitted.
04: MONSTER SHIFT, HARPY
The storm will bring a second monster this month, in the form of Harpy. On top of all Harpy species traits being active, the following occurs:
+Storm Rider: high agility and capable of flying through the storm winds without hindrance. Even tornadoes can be mastered!
+Feather pains: itching, or full pain when growing feathers or wings. Talons may also be painful when growing from fingers or from feet.
+Wind Affinity: able to shape wind, including diverting the worst of the storm winds, or summon and focus wind into razors.
+Warbling Voice: words may waver and slip into something more songlike, or even a damaging sonic scream if emotions are heightened.
+Height Call: a need to get higher into the air, whether through perching on buildings or the convoy, or through flight. A sense of euphoria as they go higher.
+Nest Building: a compulsion to create a nest out of spare and soft objects, and feeling more safe inside that space.
+Heightened vision like a bird of prey, able to pick out details even at great distance. This may be disorienting at first, as vision becomes telescopic.
05: ZOLOM HUNT
As the Convoy travels into marshy points in the grasslands, it becomes clear something is following. Something is hunting the Convoy, disturbing the boggy ground in waves and humps as it travels. It’s hard to say what exactly the monster is, just that it’s BIG and feeling out the Convoy, seeing if it can find prey.

Drifters who try attacking as it hunts will see the shape sink into marshy ground and shrink away, before returning. After about an hour of building tension, it finally strikes. The ground erupts in a spray of water, as a thirty foot serpent called a Zolom rises out of the ground.

Going by the hissing surrounding the Convoy, it’s clear there isn’t just one. The Zoloms go for any who attacked them while hunting, identifying those as the biggest threat, followed by whatever looks like the best prey.

In the aftermath, Zoloms can be harvested. Their fangs are sharp, their scales are tough and can make good leather, and their blood, while corrosive, can still be contained in vials for poisons or anti-venom study by the more medically inclined. And the meat may taste a bit gamey and oddly spicey, but it’s still edible. But first, Drifters need to survive the onslaught.
05-A: ZOLOM ATTACK

Constrictor: The lead Zolom constricts the Convoy trailers to try and crack them open and spill any Drifters out. Other Zoloms target vehicles, trying to get at the Drifters driving them. Tough cars can stand up to the coils and ram into the Zoloms enough to disorient them. Fast cars can easily outpace the Zolom, and if needed lead serpents away from the Convoy before doubling back.

Beta and Venom: There's more danger after Zoloms take wounds. Their blood steams as it hits the ground, burning grass and earth and steaming the water. Zolom blood is laced with venom that either burns Drifters bodies… Or burns their thoughts, inflicting them with a berserk frenzy. The Zoloms also super heat the air in a circle and spit out venom as fire. Cars can protect from the firestorm, though only the Toughest of the bunch will be able to drive away without serious damage.

Death Rattle: With enough tenacity, Drifters are capable of defeating the Zoloms or driving them away. (Spiking them on the top of a nearby tree is optional.) At the end of combat, the Zoloms have a parting gift as they lash, writhe, and snap.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Ruined Buildings: Grow more numerous, encountering one or two a day. Usually in the form of residences, or farms. Many of them have been gutted from both time, elements, and moon warps. But a handful still hold basic supplies; medical kits, canned food, etc. They also hold hastily scrawled maps that show the surrounding area… And a parched looking area surrounding the grasslands. It looks as though the Convoy is heading right towards it.

Farmlands: Occasionally interrupt the rolling grasslands. They look scraggly and overgrown, with sparse crops available. The handful of food in such areas is edible with no ill affects, but the taste profile is confused: apples taste like watermelons, corn tastes like avocados, etc.

Wind Turbines: A few lonely wind turbines still dot the landscape, spinning even without anyone to maintain them. They give a lonely whistle as they turn, perhaps even sounding a little like a whisper… And one trying to mimic the message Drifters may have received on the power lines.


NAVIGATION
bufudine: (seriously. quit it :|)

[personal profile] bufudine 2025-03-09 01:18 am (UTC)(link)
Serph's frown pulls together into a distinctly dubious look. He kneels so he can get a closer look at Jack.

"You were on fire."

He doesn't sound convinced.
wereperrito: (confused)

[personal profile] wereperrito 2025-03-09 02:48 am (UTC)(link)
"It didn't feel like it. It felt cold and kind of prickly. Also I'm a fox now?" Which frankly seems weirder to him than briefly being on fire. He finally stops moving, facing Serph and looking further up at him than usual, though his tails flick around restlessly. "Please tell me you see the same thing? I'm not seeing things? Or I guess feeling things. I feel like I'm on all fours."

Yes, he's babbling a little bit. This is fairly normal for Jack in general, but it's a bit exaggerated right now, between the confusion and the bubbling energy under his skin. Er, fur.
bufudine: (the usual rainy weather :|)

[personal profile] bufudine 2025-03-09 03:07 am (UTC)(link)
Is that what a fox looks like? He was called a Silver Fox once by the Brutes, but that was very clearly their code name for him. It never occurred to him that a fox was an actual creature.

Serph nods. "You are on all fours," he confirms, his voice returning to its usual calm and even tone. "You are a grey coloured creature with an elongated face and pointed ears. You have retained your six tails. There is blue-white fire in your eyes and coming from your hands."

And to demonstrate, Serph points at Jack's front two paws.
wereperrito: (smilebig)

[personal profile] wereperrito 2025-03-09 03:20 am (UTC)(link)
"Yes. Yes, okay, that is probably a fox," Jack says. "Though if they do not have thumbs you usually would call them paws, not hands."

He doesn't sound terribly relieved, but he also doesn't sound particularly frightened. He sounds kind of excited, a little distracted. This is a novel experience. He has turned into something not-himself but he can still talk. And think. And he has absolutely no desire to bite, claw, or otherwise hurt Serph at all.

In fact, just to prove to himself that he won't hurt Serph, he puts his hands-- paws-- up on Serph's knee, stretches up, and licks his cheek instead. Then he drops his jaw in a foxy grin, tongue lolling out. "This is a little bit amazing, actually!"
bufudine: (what're you thinking? :|)

[personal profile] bufudine 2025-03-09 04:57 am (UTC)(link)
Paws. Right.

The pressure of Jack's tiny paws is so different to hands, having the slight poke of pointed claws. Serph blinks rapidly at being licked in the face, taken aback. Warm and slightly wet. It doesn't feel bad. Like much of Jack, it feels... affectionate rather than dangerous.

He doesn't wipe the fox saliva off his face. Instead, Serph tilts his head, putting his hands on top of Jack's paws and wondering if the flames are hot when Jack doesn't seem to feel them at all. Amazing? "How so?"
wereperrito: (laugh)

[personal profile] wereperrito 2025-03-09 05:07 am (UTC)(link)
Definitely excited now, Jack hops off Serph's knee and spins in another tight little circle. "I'm still me! I can talk and think and not want to murder you!"

His paws leave little flaming pawprints on Serph's knee, but the fire is chilly rather than hot, and not so cold as to hurt. He leaves more paw prints, and little trails of fire from his tails, in his bouncing. The marks fade after a few seconds, but any rain or shard of metal that makes it through the shield does not make it through the trail of ghostly flame.

"I've never changed into anything before without wanting to murder something!" he finished, grinning again, all six tails wagging happily. He's going to have to get the most of out of this, somehow. Go for a really long run around the convoy. Splash in some puddles. Find someone to play tag with.

Maybe he's not one hundred percent himself. Jack as a man hasn't played tag in over a century. He has splashed in puddles, though.
bufudine: (hey. a naked girl :|)

[personal profile] bufudine 2025-03-09 05:54 am (UTC)(link)
Jack's excitement is so palpable it feels near tangible. Serph can't help the small smile curving his mouth as he stands back up, folding his arms. Cielo would get along well with Jack, were he here. It would have been nice for the younger Embryon to know someone who could match his energy and playfulness.

It must be difficult, having a transformation that isn't within Jack's ability to control. For all the trouble his demon's hunger gives him, at least he has the ability to use its power as he desires. He's happy that Jack's happy.

"I'm glad you don't want to murder me," Serph says dryly, though the amused expression hints that he's just lightly teasing. It's a nice change of pace.
wereperrito: (delighted)

[personal profile] wereperrito 2025-03-09 06:24 am (UTC)(link)
"Me, too! This must be something that's not a moon warp. Because otherwise I would definitely be trying to murder you right now."

He turns in another tight circle, unable to stay still, then hops back and drops into a play-bow of sorts, tails waving over his back. "Come run with me!" he suggests. "I need to move. We can find good puddles to splash each other with! Whoever makes the biggest splash wins." Then later he can help clean the mud out of Serph's wings, because there's going to be mud, but that can be later.
bufudine: (shorty :|)

[personal profile] bufudine 2025-03-09 05:10 pm (UTC)(link)
Run with Jack? Serph looks up at the darkened sky and then back at Jack as if to say, Are you kidding?

"We should stay behind the shields tonight."

He's not afraid of danger, but weather isn't something he can control by fighting it.
wereperrito: (hopeful)

[personal profile] wereperrito 2025-03-10 03:14 am (UTC)(link)
"We can stay within the shield!" Jack wheedles, hopping from side to side, landing in the play-bow each time. Serph probably won't recognize the body language specifically, but it looks like it's inviting something. "I know the extent of it, I can keep us inside!"
bufudine: (hey. a naked girl :|)

[personal profile] bufudine 2025-03-10 03:53 am (UTC)(link)
Serph looks at Jack in obvious bafflement. What is he doing? Some kind of stretch?

But it's truly difficult to resist Jack when he sounds so plaintive and bouncing around like that. Sometimes people just need to burn off excess energy and this non-violent method seems harmless enough. Relending, Serph agrees, "Alright. Let's go."

As long as they're within the Convoy's shields, they ought to be fine.
wereperrito: (smilebig)

[personal profile] wereperrito 2025-03-10 04:59 am (UTC)(link)
If really Jack knew what he was doing, he'd probably stop. He's just too excitable to think about it right now. He gives a happy yip and zooms in a little circle around Serph, then bolts off in great, bouncy bounds.

Then he skids to a stop and looks back to make sure Serph is following, tails waving jauntily. Everything is more fun with friends! Even running in circles, and even when your friend is definitely confused.
bufudine: (searching for something lost :|)

[personal profile] bufudine 2025-03-10 07:56 am (UTC)(link)
Serph follows at a more leisurely jog. While he isn't matching Jack's energy, he certainly isn't letting his friend bounce out of sight, picking up the pace as Jack zooms around.

Alright, it is actually pretty nice going for a run like this.
wereperrito: (laugh)

[personal profile] wereperrito 2025-03-12 03:19 am (UTC)(link)
Jack does run all out, but he never leaves Serph too far behind, always looping back to run a lap around him before zooming off again, trailing behind trails of fire and fiery pawprints, as well as chatter, mostly about how different running on all fours feels when your body is actually made for it, or how he thinks the fire isn't really fire it's some kind of illusion, and once with an excited:

"Look, look at this! This is amazing!"

And he dives out of the shield, into the pouring rain and shards of falling metal. He does have a reason for this, but it might not look like it immediately...
bufudine: (they're used like that?? :|)

[personal profile] bufudine 2025-03-12 02:45 pm (UTC)(link)
It's quite... nice, listening to Jack's cheerful chatter as they run together. Although he doesn't respond, Serph happily listens all the same.

But then Jack jumps beyond the shields, seemingly carelessly.

"Jack?" Serph calls as he slows and comes to a stop at the border of the shields. "Come back."
wereperrito: (delighted)

[personal profile] wereperrito 2025-03-14 04:05 am (UTC)(link)
"I need to show you something!" Jack calls from the darkness beyond the shield. Then he's prancing along the edge of the shield, visible due to the white fire from his eyes and tails. He has his tails curled up over his back, and when shards of moon metal fall for him, and it hits the glow from them, they disappear.

It might be hard to see out in the heavy rain, and Jack is definitely getting drenched, but he doesn't seem to care. "The fire is stopping the metal bits!" he calls, explaining what Serph might or might not be able to see.

The roar of the rain is getting louder, though...
bufudine: (seriously. quit it :|)

[personal profile] bufudine 2025-03-14 11:27 am (UTC)(link)
Jack's fire stopping the moon shards is interesting.

But as the rain picks up, he cannot quite bring himself to marvel at it. Serph has never been afraid of rain -- the Junkyard was always raining -- but the howling wind accompanying it has a sliver of worry running down his spine.

"Jack!" Damn it, where is he now? "You need to come back!"
wereperrito: (confused)

[personal profile] wereperrito 2025-03-15 05:30 am (UTC)(link)
"But I'm perfectly safe!" he calls back, which he is in fact wrong about, as he discovers when the rush of water from the rain washes his paws right out from under him. He makes a startled, though not actually afraid, little fox-y yip.

The fire briefly goes out.
bufudine: (searching for something lost :|)

[personal profile] bufudine 2025-03-15 05:06 pm (UTC)(link)
Swearing inside -- "perfectly safe," his ass -- Serph steps out beyond the shields observing the direction the flood of water had come from to avoid getting caught in it himself as he follows alongside its path. In his mind, he has the option of transforming, where he can still use his demon's greater bulk and natural weapons to prevent himself from being washed away. Jack, on the other hand, is so much smaller. He'd get carried off so much more easily, wouldn't he?

"Jack? Where are you?"

The fact he can't see that glowing fire anymore has Serph worried; did he get knocked out?
wereperrito: (scared)

[personal profile] wereperrito 2025-03-16 06:01 am (UTC)(link)
The fire flicks into view several yards away, tails tossed to the top of the flood, and it seems to be moving further from the shield. Jack is valiantly trying to dog-paddle, but the form, for all it's very fun and probably useful, is still unfamiliar, and also not very big. Bigger than a real fox, but still not very big. It's a bit of a struggle.

He might be a little nervous now.
bufudine: (Default)

[personal profile] bufudine 2025-03-16 05:24 pm (UTC)(link)
When Serph spots the fire so far away, he immediately breaks out into a run to chase down Jack despite the howling wind beating at his wings. The ground is also starting to turn to mud, sucking at his shoes. His brand glowing, Serph transforms into his demon, its longer stride covering more ground with greater ease, white carapace gleaming in what dim light there is.

As he draws near, Serph calls out while he keeps pace. "Jack! Can you swim towards me?"

He has longer limbs in this form. Maybe he could reach Jack...? The rush of water would be dangerous to step into himself, but if he has to...
wereperrito: (peer)

[personal profile] wereperrito 2025-03-17 01:32 am (UTC)(link)
Jack can't even really hear Serph. He sees glimpses of the demon form, the faint light from the convoy reflecting off the white surfaces, and he makes an effort, but it's a vain effort. The water is too strong for him.

It may be clear he's trying to swim across the current, but as fast as he gets closer to Serph, the water is pushing him away just as fast.
bufudine: (Default)

[personal profile] bufudine 2025-03-20 12:27 am (UTC)(link)
It seems he has no other choice then. Without any further hesitation, Serph dives in. Although his demon is still more suited for land, the chill of rushing water never seemed to pierce past its scales.

He doesn't fight the current, instead allowing himself to be carried towards Jack as he swims towards the fox. As soon as he's close enough, he hooks his arms beneath Jack so he has a surface to clamber up onto relative safety.
wereperrito: (Default)

[personal profile] wereperrito 2025-03-20 01:45 am (UTC)(link)
The six-tailed fox scrambles up onto Serph's outstretched arms, and all the way up to his shoulder if he lets him. "Brrrrr, that was cold!" he exclaims, and only barely resists the urge to shake himself vigorously by dint of belatedly remembering he'd be doing so right in Serph's... face. Or what passes for a face in this form. "Thank you-- I didn't expect there to be so much water so suddenly!"
bufudine: (shorty :|)

[personal profile] bufudine 2025-03-20 04:28 am (UTC)(link)
With Jack on his shoulders, it means his arms are freed again. While Jack chatters away -- and that's comforting to hear, despite the situation -- Serph starts to swim back towards solid ground, powerful limbs making the task much easier than it had been for Jack. Still, he continues to swim with the current, even though it means they're being carried further from the Convoy with every second. Soon, he draws close enough for Jack to hop off.

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