monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












androidvictoriam: (pouting)

[personal profile] androidvictoriam 2025-06-12 09:08 pm (UTC)(link)
"Why would you think a skirt would be my first--"

His logistics brain catches up with him mid-sentence, as he actually pictures trying to cram any part of his usual lower half into a pair of pants Deacon's size.

"--never mind." He rolls his eyes. It's not a bad idea, seeing if this place has any wearable boiler suits to scavenge, especially since he's in pretty dire need of a new one anyway, but the principle needs correcting first. "You don't owe me anything, you know. I'm not going to assume you'd have done the same for me, but I'd like to think so."

Behold, the power of grudging friendship. And of not remembering any of the times Deacon actually has saved him before, whether in the more existential 'from slavery' sense or the more concrete 'from the Institute' sense or the more mundane 'from raiders and mutants and hostile wildlife and environmental hazards on the journey to the Capital Wasteland' sense. It doesn't make him any less in need of clothing right now, anyway.

"I wouldn't complain if you wanted to look. Just be careful. I can't exactly come back you up yet if something's lurking up there."

Not that Deacon needs to be told this, but it's reflex for Danse to say it to anybody he's working with. He's too accustomed to being the one best equipped to do the protecting, and to commanding people who need the reminder. He's a far cry now from the synth who barely knew which end of a pistol to hold.
facethefacts: Must be something with really Big Feet. (These tracks are too big to be human.)

[personal profile] facethefacts 2025-06-12 09:44 pm (UTC)(link)
That nevermind tugs at Deacon's lips and has him back to his smirking self in no-time. Something about not owing Danse a debt makes him uncomfortable in a way he can't put words to. A similar feeling to the one he'd felt when he couldn't bring himself to get inside the other man's truck without proper invitation. He files it away for later, and then shrugs in reply.

"You can think whatever you want." he sighs, popping off a shoe and squeezing the water out of it and his socks one at a time. "I kinda just make decisions on the fly, so your guess is as good as anyone's." This isn't true, and he absolutely knows that it'll irritate the hell out Danse, which is probably why he says it. The truth, which he's not fond of speaking, is that he'd save Danse every chance he got, just as he'd save any synth (or human that he didn't deem a piece of shit) repeatedly until it killed him. Until it started to erase all the times he did the opposite.

He's standing before Danse is even finished his little 'be careful' speech, pausing only to retie his shoelaces and adjust the cuffs on his jeans so that the soggy fabric isn't dragging at his heels. He has no idea why, but these needless little mother hen lectures Danse gives him amuse him endlessly.

"I'll be fine. I'm kinda in my element down here. I grew up in a vault."

He's off a moment later, not giving Danse time to argue on the validity of that claim before he's fading into the dark halls, scavenging for whatever clothing he can find. Which when he returns, happens to be a neon-yellow (or what once was neon-yellow) safety hazard vest and matching hard hat. It smells terrible, but so does literally everything else about this place, and Deacon is wearing it anyway, apparently unable to resist a little outfit change.

"Don't look at me, I just work here." he huffs, presenting himself for a moment before removing the vest and tossing it to Danse.
purplexing: (wha)

[personal profile] purplexing 2025-06-12 09:54 pm (UTC)(link)
Bubbles?

Donnie frowns, looking towards the fish. They're not in striking distance but the bubbles seem to be coming from them.

"That's...weird..." he observes, glancing back as Leo pops one, and right after begins to slump. "H-hey!"

He drops down several feet, grabbing Leo's shoulder with a shake, his flapping wings blowing the bubbles back as he hovers at his brother's level. "Leo? Hey, come on, you know this thing's not stable," he says, looking anxiously at the bridge as the railing creaks under the other turtle's weight.
iron_stomach: (Default)

[personal profile] iron_stomach 2025-06-12 10:07 pm (UTC)(link)
[He's gone for well over fifteen minutes. But when he does return, he no longer reeks of blood and viscera, the wet coating him now simply water.

There's a certain novelty in rivers and ponds and lakes. He'd been in sewers, seen the water runoff of the endless rain of the Junkyard, but this is rather different, and he never really went far enough to entice the fishy changes some are enjoying. Or 'enjoying'.

Washing down the area is much. MUCH harder than Vincent might anticipate, what with a glaring lack of buckets and running water in hoses to make use of; turning everything into a mud slurry to go with the drying blood may not be the best of ideas. That Heat returns just as this effort begins earns the ex-Turk a long, long stare.]


What the hell do you think you're doing? You want to be in a mud pit?
faceguy: (with the Ritalin kids)

[personal profile] faceguy 2025-06-12 10:08 pm (UTC)(link)
"Hmm...?" Leo's voice is a questioning hum as he sluggishly blinks his eyes open to look at Donnie. "Wha's'a matter?"

He tries to list on his feet again, though his swaying is stopped by Donnie's hands on his shoulders. Why is he so tired? It's like he suddenly can't stay awake, even though he's standing.

His eyes fall closed again, and he leans into Donnie's hold.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-06-12 10:13 pm (UTC)(link)
"...you know if you're trying to hide bodies you probably don't need to. I'm not sure anyone would care or they'd even be around long enough for people to figure out what killed it."
solitarysoul: commisioned art (:|)

[personal profile] solitarysoul 2025-06-12 10:16 pm (UTC)(link)
"The husk bursting wasn't enough of a warning?" Levi has the same problem with his hearing, but he got used to the sound of gunfire long ago. It suddenly being so much louder lost its novelty a month or two ago.

He steps closer to the monster, prodding it with a foot to make sure its really dead. "I can say something if you want. Sorry." But really the monster appearing should have been enough.
purplexing: (I cannot believe you right now)

[personal profile] purplexing 2025-06-12 10:20 pm (UTC)(link)
Is he sleeping?? Donnie looks at Leo exasperatedly, but it doesn't seem like he's messing around, and as he starts to lean into him, Donnie starts to get more panicked.

"No, no, no- you aren't-" He gasps as the railing gives, wrapping his arms under Leo's to keep him up as the metal that breaks away creaks and falls into the waters below. One of the strange fish that Leo had named earlier pokes its head up from the waters with a gurgling hiss.

"That is not a fish!" Donnie yelps, wings flapping to carry his brother up. Something flies past him- the floating fish have gotten so much closer and he does not like how they start to tilt a bit, their quilled bellies aiming in the turtles' direction.
coffinturk: (27)

[personal profile] coffinturk 2025-06-12 10:32 pm (UTC)(link)
[ Vincent starts at the sound of Heat's loud demand. It's like he's waking out of a daze. It's mostly noticed in the stillness, the jerk of what makeshift thing he'd found to bail water with. Fortunately, he'd not gotten far. At least, the sort of far that couldn't be fought with an hour or so of the ambient heat... more or less?

But really, what had he been doing? A small voice at the back of his mind seemed to whisper the truth; wash away the smell of blood before you lose control. His grip tightens around the canteen that he'd been carrying around since arriving and had started using for lack of anything better. Then the cap is placed on it and he returns it to his belt. ]


Nothing. Let me show you what I did with the fire.

[ He intends to blatantly avoid answering the question any further with what should be a priority. Heat wants to learn more about cooking for others right? ]
Edited 2025-06-13 20:56 (UTC)
solitarysoul: commisioned art (What?)

[personal profile] solitarysoul 2025-06-12 10:34 pm (UTC)(link)
Levi doesn't stay down for that long, opening the door and going past it for a few moments to check before returning. He surfaces, canting his head a bit at Donnie's exclamation. Was that to him? Was him offering to go scout seen as some sort of power move showing he could do it better than Don could? Gods he hopes not, he just wanted to help.

"...um. Everything okay up here?"
solitarysoul: (hmph2)

[personal profile] solitarysoul 2025-06-12 10:37 pm (UTC)(link)
[He nods slowly.]

They seem to just like killing anything they've decided isn't human anymore. I'm not sure if I should hope we don't run into them again or if we end up finding their base so we can get rid of them. A-assuming those cyborgs aren't just mindlessly following the orders they got long ago.

[How long did cyborgs live? Was it the same as humans? Maybe the machine parts changed that.]
iron_stomach: (pic#17860757)

2; fishing!

[personal profile] iron_stomach 2025-06-12 10:40 pm (UTC)(link)
Heat's sticking to the walkways for now. He's seen what the water does to others and isn't particularly inclined to find out what happens if a fire demon is turned into a damn fish, but the water has a pull all its own. He's seen sewers, seen the running water of gathered rain, but something this extensive is still new enough that he sits on his heels at the edge of one of the rusting walkways, watching the water and the darting of tiny malformed fish below with interest.

He doesn't know they're malformed. Maybe that's just what they look like.

Jack's watched too, as he throws in a string and comes up with a fish after a while. This shifts Heat's attention gradually from the ones swimming to the ones biting and hanging on for some reason. The makeshift hook is too far away to actually be spotted. Eventually he heads in the werewolf turned kitsune's direction to try to determine a little better what Jack's actually doing.
coffinturk: (11)

[personal profile] coffinturk 2025-06-12 10:40 pm (UTC)(link)
Clever boy. Only after a short pause does Vincent ask Levi,

"Why would I need to hide the bodies of monsters I kill?" It's an excellent counter. Shouldn't there be no reason to suspect Vincent is somehow not doing this for the practical reasons he addressed earlier?

Still, the gunman takes a pace or two closer to Levi as he speaks. There's probably no danger. There doesn't seem to be any malice or rising sense of threat.
purplexing: (eyew it's disgusting)

[personal profile] purplexing 2025-06-12 10:46 pm (UTC)(link)
Donnie almost jumps when Levi pops his head back up from the water.

"Wh- oh, no that was- I mean..." He wrinkles his snout. "I thought I saw something in the water's all, no problems here- did you find anything?" Deflect, deflect, deflect.
iron_stomach: (Default)

1

[personal profile] iron_stomach 2025-06-12 10:49 pm (UTC)(link)
These dangling corpses and how to deal with them are not well known. They're not edible, he knows that. Unless disturbed, then the thing that comes out IS, which is taking effort to not simply disturb every single one of them searching for exactly the sort of monster he's in the mood for. But that's not something done around others.

People tended to complain. "Better to just shoot them. Hanging gives time for reinforcements to arrive." That's not why people shouldn't be hung, but it makes sense to him and as far as Heat thinks, he's agreeing. "But they're dead now, so it doesn't matter."
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-06-12 10:50 pm (UTC)(link)
Finding something to play other than drums might be kind of hard, though.

[Or could they make instruments? Not that he'd know how to do that.]
solitarysoul: (Doggy neutral)

[personal profile] solitarysoul 2025-06-12 10:55 pm (UTC)(link)
"Why would you want to move dead monsters you just find? Other monsters will get to them wherever they are." Levi stiffens as Vincent nears, his ears perking forward.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2025-06-12 11:13 pm (UTC)(link)
Levi nods and takes a few moments to make sure he's in a good position. He doesn't notice the reflections shifting, showing a muddy field instead of the sky like it should. Levi's still there, but he's in his military jumpsuit and helmet. His dog features are missing.

"Okay...On three. One...two...three!"
solitarysoul: (Doggy neutral)

[personal profile] solitarysoul 2025-06-12 11:15 pm (UTC)(link)
"I didn't see anything...uh, past the door is another hall but it turns after a few meters and I didn't go look what's past that." He didn't see any monsters or animals in the water, but he's looking around now to see if he missed something.
purplexing: (uncertain)

[personal profile] purplexing 2025-06-12 11:23 pm (UTC)(link)
"Well, if it keeps going, we may as well continue. Does the water get deeper?" Donnie asks, even as he starts to make his way closer to the doorway. Somehow he's trying not to look at the water itself while simultaneously keeping an eye on it like he expects something to pop out.
solitarysoul: commisioned art (hmm)

[personal profile] solitarysoul 2025-06-12 11:30 pm (UTC)(link)
He turns back towards the doorway, thinking for a moment. "I think its slowly just getting deeper all over. But there's still air, at least as far as I saw."
purplexing: (dubious leo plans)

[personal profile] purplexing 2025-06-12 11:34 pm (UTC)(link)
Donnie nods. "So long as there's pockets at some point." He can hold his breath pretty long, but eventually he does need to breathe. Hopefully they don't have to be under the water that long.

"Let's go." At least there can't be any reflections under water.
solitarysoul: commisioned art (hmm)

4

[personal profile] solitarysoul 2025-06-12 11:52 pm (UTC)(link)
[Levi has been doing his own patrols and is definitely, 100% NOT following SecUnit. That's what he tells himself, at least, since he's not exactly consciously doing it. At least he hasn't been talking?

He does seem to have just noticed the odd reflection though, studying it with a furrowed brow. What magic was this?]
bufudine: (what're you thinking? :|)

[personal profile] bufudine 2025-06-13 12:34 am (UTC)(link)
Hm? Serph approaches, head tilting in unspoken question once he's beside Jack. His gaze slides down to the water and the reflection that is definitely not Jack.

"Who's this?"

She looks... young? Possibly a kid?
taediosum: (pic#17385326)

[personal profile] taediosum 2025-06-13 01:01 am (UTC)(link)
[ Arcade takes in the changes, but only passingly. Everyone's a little... Off lately. And he certainly has no room to judge.

Beneath the tattered hem of his coat, his legs have once again gone missing. Now it's a multicolored collection of suckered arms that he keeps gathered close as he orients himself on the slanted deck of the boat. At least they're a little easier to stand on than a tail. ]


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