monstertruckers: (Default)
monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666rp2025-06-07 04:39 pm

JUNE EVENT LOG




Eventually, gravity behaves normally as the Convoy reaches a new region. Rivers crisscross this area, carving paths through hills and valleys alike. The vegetation has come back in earnest, after being thinned out by the thorn scrub and ragged brush. Now green grass and flowers are thick on the hills, along with scattered trees. The weather begins to cloud over, with dour skies and rain being a constant. The moon and sun alike are often smothered by clouds, making for gloomy and moody scenery in turns.

















01: GAS STATION GALLOWS


Surprisingly, there’s another gas station so soon, right where the river bends. With sheets of rain coming down and the sky growing dark, it looks like the safest spot… At least until the Convoy comes in close. Bodies hang from the roof of the gas station, like macabre puppets on strings and nooses. They have long since turned to Husks with hints of transformations poking through. A message has been spray painted on the ground: “PURGE.” Under the message is a symbol of a sword piercing the moon, and a name: “Steel Wardens.”

The Convoy tries start the speakers, like in the grasslands… But something is wrong. Last month’s attacks took a heavy toll on the Convoy. Instead, the phones of various Drifters start playing the melody. A crackling transmission comes in:
“Sorry… Gotta ask this of you. Only way to help these poor bastards on their way. In return… Try to answer your questions-”

The radio cuts out after that. But if Drifters choose, they can send out a message after sending a Husk on their way. The radio will try to answer, though reception is still patchy and responses are short.
02: BROKEN SHIELD
As the Convoy tries to settle down for an evening, something goes wrong. The shield flickers in and out, before popping like a soap bubble. While most of the local Husks have been exorcised thanks to fellow Drifters, it’s still a tense couple of nights.

And without the shield, the effects of the moon becomes more vivid. Some nights the storm clouds help mask the moon and dampen the call… But other nights it can break through the gloom and shine harshly on the Convoy. Drifters may find themselves spending sleepless nights wandering the Convoy perimeter… Or maybe wandering out into the wilds. Where there’s still no shortage of other monsters prowling around, and waiting to pounce on any fresh meat. A few of them may even try raiding the Convoy now that the shield is down. Some Drifters may opt to form watches during the night, or try to find some form of fitful sleep. After several nights of this, the Convoy itself seems to have had enough, with how the screens flare up one morning to show a map and repeat a message:

“Scan complete. Field Generator components found nearby. Request immediate retrieval and installation.”

03: POWER PLANT APPROACH
The structure in question lays in the middle of a lake, fed by several rivers. It looks like some form of old water-fed power plant, with broken wheels still turning. Approaching the power plant is possible through either precarious and half rusted bridges (travel on foot is advised!) or through fording the water. Though that carries its own risk. (See Prompt 4: Don’t Drown.)

Approach on the bridges is a risky matter. The metal looks ready to fall apart if too much weight is placed on it. Hopefully Drifters approaching this way are light footed, or have some means of rescue if the floor breaks underneath them.

The power plant also has its own defenses in the form of floating puffer fish flying above the lake, and strange elongated diving monsters swimming the depths. The Blugu attack with needles and sleep bubbles, trying to knock any Drifters of bridges into the waters below for the Divers.
03-A: POWER PLANT EXPLORATION

The Convoy reports say that the generator is in several components that different groups of Drifters need to find in the old building. Be warned that there’s flooding in parts of the hallways, the deeper one goes. And the water might still very well have some weird, transformative properties! If it doesn’t, there are still partially submerged hallways that reflect Drifters anxieties, regrets, and insecurities back on them. But with searching, Drifters can find generator components in the following rooms:
Boiler Room, where an old machine still shoots out super hot steam that can easily burn and scald.
Bone Room, which clearly isn’t part of the old workings, but something has co-opted this room and turned it into a collection of bones. Bones from monsters, metal bones from husks… All of them carrying sharp edges.
Cold Room, where repeated Moon Warps have turned this room into a freezer. At least the component isn’t damaged, and just needs to be chipped out of the ice?
Electric Room, which has gone a bit haywire, with stray bolts of electricity criss-crossing the room. The component lays in the center, but to reach it the electricity must be dodged or redirected.
03-B: POWER PLANT INSTALLATION
Jars:There is one more room taking up a chunk of the ruins. It is filled with jars that reach from floor to ceiling… And those jars have people in them. Or the remains of people. They’re overgrown by vines and plantlife, turned to Husks, and their heads are broken and cut open. Drifters likely have a good guess on where those brain monsters from last month came from.

Next to the jars is a monitor with a brief message: “Contact lost with----. Engaging emergency sleep procedures. We may never wake, but we need to try.” There’s a handful of people still intact in their jars… But getting too close to them trips an alarm system. Chromehounds, lasers, the works all turn on to try and drive Drifters away from the room!

Installation:Thankfully, returning to the Convoy and installing the generator pieces is easy enough. They fit together easily, almost magnetically. Anyone with a degree of tech savviness can aid in the effort, and a compartment in the Convoy opens up to help install the generator.

After this, the shield finally hums to life, and nights become a lot more peaceful.
04: DON'T DROWN
There’s a river that snakes through the landscape. It turns blood red during sunsets, glows with starlight at night, and is an almost hypnotic blue during the day. Once or twice, the Convoy crosses over it on long bridges. And it eventually empties into a massive lake with the abandoned powerplant in the center.

If someone chooses to ford the river or take a dip in it, something more unnerving happens. The waters go still and reflect the Drifter, no matter how much splashing is done. The deeper anyone goes, the more the reflection grows; most of the time, the reflection is some aspect a Drifter would sooner keep hidden. The river might even replay an image of something they regret.

If a Drifter gets up to their chest in the water, their reflection snaps into a monstrous form, and something pulls them underwater. When they emerge they are completely changed. This effect lasts the entire month before wearing off in dryer climates: the only way to cut it short is to take Salve from the thorn scrub, or gamble with the hospital medicines.


05: MONSTER SHIFT, MERFOLK
The waters of this area have one last twist; submerging imparts Merfolk traits. On top of all Merfolk traits the following is also available this month:
+Double Drowning: Merfolk with the compulsion to drown other creatures can find some very tempting targets along the river banks; horse-like creatures lingering near the waters. But upon contact with the creatures, it becomes clear that not only are they life-like machines, they rapidly disassemble into weighted nets. Or they just explode into shrapnel; either option can spell trouble for the Merfolk!
+Current Thrall: whenever the sun sets, the river currents change to something more chaotic and twisted, uncertain which way to flow. This lasts until moonrise, when they settle on flowing the opposite way. But it will be up to Merfolk to shape water or survive the twisting currents until then.
+Illuminating Light: Bioluminescence can light up the bottom of lakes and rivers, revealing the remains of Husks and almost prophetic writing carved into stone.
+Not So Dry Land: Merfolk pulled onto dry land can shape water into containers and spheres to keep them hydrated… And with some focus and practice, even give themselves a way to surf across land!
+Bigger Fish: The lakes and rivers hold their share of monsters besides the Merfolk. Some, like Mizutsune and packs of Forneus and Divers, see Merfolk as viable prey, and appetizing to boot.
06: DROWNED SONG
The power plant shifts the further it sinks into the depths. Waters flood the lower levels, and transform the structure; industrial concrete and tunnels are replaced by ornate columns and a spacious ball room, along with an opulent stage.

And almost all of it is submerged in transforming waters. Only merfolk (or those sharing a Merfolk’s kiss) have a chance of surviving this area. Flood waters can easily sweep Drifters down into the depths. There’s even stray rivers that feed into the underwater opera from the outside.

A silent leviathan traces through the ruins, serpentine and whale like. It has no interest in the Drifters unless they float too close to its mouth and appear as snacks… But its wake generates strange whirlpools that can bash and bruise, and keeps everyone trapped in the opera house. Bubbles rise up from the floor or swirl in the whirlpools, and provide flashes of vision: a finned priestess meditating on the moon and then sinking into the depths. Said bubbles also release soft melodies of song; beware of potentially singing along, which can draw attention from the drowned machines.
06-A: SONIC CRY
An array of ornate dish shaped machines catch all sound and magnify it… And track the leviathan as it moves through the opera house, always angled on the monster. As the machines collect more sound, they echo it back in damaging soundwaves that sound like a requiem or a dirge.

The sound in turn is distorted into words that match the bubble visions:
Offer your songs and voice to the moon… She can transform them into power, greater than anything the Wardens could ever give. Even as the old audience fears you, the moon will always listenSuch monsters are a poison. To the water. The land. The very air. They are a blight upon our world that pollute everything. We will always find new and better ways to cull, as long as they come back.

Anything caught up in those sound waves can feel pressure and pain in their bodies, but that’s just a side effect of the crossfire. The machines are focused on the leviathan, and bringing it down now that they have ammunition. It’s all enough to seriously damage or outright kill the leviathan depending on how much noise Drifters make, or how much song is pulled out of them by the currents and the bubbles.
MICRO ENCOUNTERS:

PLEASE NOTE! These are small bits of set dressing for players to include in threads if they wish, rather than full fledged prompts or events. You may handwave your exploration of these areas, or thread them out.

Boat Salvage: There’s a large amount of abandoned boats on the river, some beached and some drifting free in the rivers. It’s possible to salvage equipment or supplies from them… Just make sure you know how to swim, in case you fall overboard.

Gone Fishing Part 2: Much like the marshes in the forests, there’s spots for fishing here as well! Please remain careful with submerging in the water, as the transformed fish are still willing to bite back.

Flooding: One aspect of the river lands, especially with the waters and rains, is the roads flooding over. Some can be crossed with risk, others require routing around. Or a bit of creative bridge building.

Rain: Storms are a constant in the river lands, ranging between fog and mist, to complete downpours, and thunderstorms! It can make for somber moods, with occasional breaks of sunlight or moonlight.


NAVIGATION












propatriamori: (ghost of a smile)

[personal profile] propatriamori 2025-06-18 05:56 pm (UTC)(link)
[Okay, that naming scheme is so silly and charming that it scares the faintest ghost of a smile onto Edward's face.]

Do you have another brother named Bernini? Or Michelangelo?
purplexing: (just like we planned)

[personal profile] purplexing 2025-06-18 06:01 pm (UTC)(link)
[Smiles are rare here, so Donnie's glad to see it, faint as it is.]

Affirmative on the Michaelangelo. The eldest is Raphael. As you can imagine, most of our names are a mouthful, hence the nicknames- Donnie, Mikey, Leo. I guess Raph's name is short enough but you know.

[He shrugs, snorting in amusement.]

I'm sure the original Renaissance artists would be have opinions.
propatriamori: (pic#17907257)

[personal profile] propatriamori 2025-06-18 06:09 pm (UTC)(link)
Your father certainly kept to a theme. Next you'll be telling me he taught you all sculpture and oil painting.

[He will not be using those nicknames. Too old-fashioned, too British.]

I imagine they'd be glad to know they're still remembered.
purplexing: (unshocked i am)

[personal profile] purplexing 2025-06-18 06:18 pm (UTC)(link)
[Donnie does laugh at that.]

The names are as far as the comparisons hold. My little brother Mikey is the most artisticly oriented. I'm more of an engineer.
propatriamori: (mouth quirk)

[personal profile] propatriamori 2025-06-18 06:45 pm (UTC)(link)
Probably for the best. An engineer named Donatello is unique, whereas an artist already has the name.

[And the whole turtle thing, of which Edward is still blissfully unaware.]

May I ask you, Donatello, what year it is in your home world? I'm from 1917 and believe I may be the only one from that point in history.
purplexing: (hm?)

[personal profile] purplexing 2025-06-18 07:04 pm (UTC)(link)
Hadn't considered that angle before, huh!

[Donnie's smile might be heard in his tone at least. And then he blinks.

Oh wow you are ancient, is what he specifically does not say, although it is a very close thing.
]

I haven't particularly interviewed very many people regarding time frames but you might be right there. It would be a little more than a century between our existences.
propatriamori: (pic#17907264)

[personal profile] propatriamori 2025-06-18 08:26 pm (UTC)(link)
[Edward can hear the smile, yes. He likes Donatello already.]

As I thought.

[Edward sighs.]

Are you from a world where the Great War--excuse me, World War I--happened?

[Still blows his mind that there was another World War!]
purplexing: (of course I did...n't)

[personal profile] purplexing 2025-06-18 08:41 pm (UTC)(link)
[Donnie comes to settle near him. The warmth from the fire, even if it is somewhat diminished for all the rain, is still kind of nice. He wonders if there's anything he could use to set up a tent or something for the poor guy though. More things to keep an eye out for.]

Ah... Yes, actually.

[The Great War, wow. Well, the guy did say it was 1917 for him... Fortunately he'd actually been interested enough in learning to read up on some history on his own.]

I'm from America- New York, born and raised. [Well, technically. He's not really sure where Draxum had sourced his baby turtles for experimentation, after all.]
propatriamori: (pic#17907235)

[personal profile] propatriamori 2025-06-18 08:53 pm (UTC)(link)
I thought I heard the American in your accent.

[He knew he did, but it's more polite to not be obvious about it. So many Americans here!]

I've heard New York is a beautiful city. I'd planned on visiting once I finished my university degree, but then...

[He waves one hand.]

The war. And now here.

[A beat.]

Which I have to assume is nothing like New York.
purplexing: (solemn acceptance)

[personal profile] purplexing 2025-06-18 09:09 pm (UTC)(link)
The New York I know is probably a lot different from what you might've heard, but yeah. It's home and impressive to see.

[There's a note of wistfulness there, but it's no big surprise that he's homesick.]

Straight from the war to here? That's... Well, I guess no matter where one's coming from, being dropped here is unfortunate. Oh, this is absolutely nothing like New York, definitely.

...I wish we knew why we were even brought here though...
propatriamori: (thoughtful)

[personal profile] propatriamori 2025-06-20 01:24 pm (UTC)(link)
I imagine so, if it's over a century in the future. You likely have flying automobiles and buildings that reach into the clouds.

[Edward shakes his head at the comment about the war.]

Having experienced the trenches, I will take this world over them. For all its flaws, at least there are... moments... where we can be at peace.

[Like this one, for example.]

I've only recently arrived, so my knowledge base is limited. You seem as though you've been here for a bit... are there any theories as to why we're here?
purplexing: (because I said so)

[personal profile] purplexing 2025-06-20 04:57 pm (UTC)(link)
Hah! You'd think, but we have been woefully behind in that department, at least for the flying automobiles. But we do have incredibly tall buildings, and not just in New York these days.

[Donnie actually sighs at that. The taxi installed on top of his Turtle Tank can jet over long distances at extreme speeds but the fuel for it didn't come cheap and it was still rather hard to control. But then he's not sure it actually even functions here. So many of the bells and whistles of his precious baby don't, ever since he'd found it here.]

I...was wondering, but I guess I can kind of see what you mean. Take what you can, while you can, especially around here, right?

[He frowns, shaking his head before he drops his chin into a palm.]

I've only been here a couple of months now, and I feel like I have just about as many answers as I had then. But...there was something at the gas station, I was able to ask. Or I tried to, anyway. They didn't know why we were summoned here either, but it sounds like we're some kind of backup plan to complete a task the ones who have been changed too far here, haven't been able to.
propatriamori: (pic#17907233)

[personal profile] propatriamori 2025-06-21 06:59 pm (UTC)(link)
[Edward was actually joking about the flying cars, but hey, good to know that technology hasn't gone too wild in the future!]

Yes, precisely. Comparison is the thief of joy.

[A thought Edward has not always been the greatest at remembering himself.]

Changed? Changed how?

[No one said anything about changing!]
purplexing: (not so sure about this)

[personal profile] purplexing 2025-06-21 07:04 pm (UTC)(link)
[Donnie has to gape then. Did he not know?]

You...haven't experienced it yet? Something...happens, when we're brought here. We're transforming into something else, and we can't outright stop it. Slow it down, maybe, but sometimes things happen faster to some than others.
propatriamori: (gloooooom)

[personal profile] propatriamori 2025-06-21 07:11 pm (UTC)(link)
[In all fairness, it's not as though Edward has been able to see the more noticeable changes happening to people.]

I... no. No, I don't believe so.

[He is clearly shaken by this idea.]

What kind of changes are we speaking of?
purplexing: (oh...)

[personal profile] purplexing 2025-06-21 07:17 pm (UTC)(link)
[Donnie would have thought at least he'd be aware if any physical changes occurred. Maybe the human's lucked out so far.]

...basically? We're turning into monsters. It's in us, whatever it is, and the changes manifest slowly or quite abruptly.

And then there are things from the environment itself that seem to expedite changes, although from what I've seen, those don't usually stick.
propatriamori: (pic#17907264)

[personal profile] propatriamori 2025-06-21 08:13 pm (UTC)(link)
[Edward has been lucky, so far; he hasn't experienced any physical changes. He's gotten some tingling in his feet, but it isn't strong enough yet for him to realise what's awakening.]

[He doesn't answer right away, mulling over what Donatello has told him.
]

Please don't think me rude, I don't intend to offend, but... may I ask what has happened to you?

purplexing: (but...science)

[personal profile] purplexing 2025-06-21 09:35 pm (UTC)(link)
[Donnie's own feet and legs have already been aching, and he doesn't look forward to the return of bird feet.

He sighs tiredly.
]

No worries. I've so far ended up with a pair of feathered wings and claws.

[And some sharp teeth, but he hasn't really noticed those yet.]

Which is every bit as weird to have even when I wasn't human to begin with.
propatriamori: (pic#17907243)

[personal profile] propatriamori 2025-06-22 06:34 pm (UTC)(link)
[Hearing about someone growing wings and claws is strange enough; the revelation that Donatello wasn't human to begin with isn't something Edward was expecting. He's already met SecUnit, so the idea of non-humans here isn't completely foreign; he just didn't realise there were more than one.]

I apologise again for what is likely a very silly question, but... [He gestures at his eyes. Blind guy here, didn't realise he was talking to a non-human!] ...what did you start as?
purplexing: (dubious leo plans)

[personal profile] purplexing 2025-06-22 09:19 pm (UTC)(link)
Not silly, completely anticipated. It might be a little out there, but...I started off as an apalone spinefera, a spiny soft-shell turtle.
propatriamori: (disbelieving)

[personal profile] propatriamori 2025-06-23 08:56 am (UTC)(link)
[Edward needs to sit with that information for a few moments.]

You say you started off as a turtle. Would I be correct in assuming there were a few additional steps between that and arriving here?

[Considering he's capable of speech and all.]
purplexing: (weighing pizza)

[personal profile] purplexing 2025-06-23 04:35 pm (UTC)(link)
[Donnie breathes out a faint laugh.]

Oh yes, most definitely. It's been like some...fifteen years ago that my brothers and I first got mutated from regular turtles. We were experiments, more or less. Someone wanted some powerful soldiers for their army against humanity, but still figured the best DNA he could use to achieve that would be from an amazing human fighter.

...which, not gonna lie, he is pretty amazing, my dad. Martial artist film star- don't suppose you've heard of Lou Jitsu?

[For someone who says he was an experiment, or originally planned to be a soldier, he doesn't seem terribly bothered by it. And when he talks about his dad there's definitely some eagerness and pride there.]
propatriamori: (pic#17907228)

[personal profile] propatriamori 2025-06-24 03:22 pm (UTC)(link)
[Thank goodness Donatello is being cool about this, because Edward can't help feeling like he's being incredibly rude. This must be a series of questions the young man--turtle--gets all the time.]

Unless he was making films in 1917, I'm afraid your father was after my time.

[Edward isn't entirely sure what martial arts are, but he's going to roll with it.]

So am I correct in thinking you are... a turtle with human intelligence and characteristics? And now wings?

[Come to think of it, that would be a pretty incredible soldier.]
purplexing: (dubious leo plans)

[personal profile] purplexing 2025-06-24 05:41 pm (UTC)(link)
O-oh right. [Because this guy is technically ancient.]

Affirmative. Humanoid appearance, just a lot more green, a few less digits on the hands and feet, and in my case, a soft shell.
propatriamori: (lip bite)

[personal profile] propatriamori 2025-06-24 06:59 pm (UTC)(link)
[Extremely ancient! Possibly the furthest back on this entire planet!]

Hmmmm.

Do you have some kind of protection for your shell?

[That seems like a bit of a problem for a super soldier.]

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