serialmurderbot (
serialmurderbot) wrote in
route666rp2025-05-17 12:27 pm
[open] test environment
Who: SecUnit and OPEN
What: The husk hatches! This is actually good news.
When: Around the 19th.
Where: In and around the Convoy.
Warnings: Insectoid features, depictions of PTSD, others TBD.
1. Reactivation
[Forced shutdown: restart
failure: retry
failure: retry
retry
restart]
There's something wrong with its eyes. They won't focus, and it's staring at a... something. Wall? It takes a whole 7.9 seconds to determine that the abstract line it's looking at is, in fact, the corner of a room where the ceiling meets the walls. Which feels wrong. It's pretty sure the last time it was stuck like this, the ceiling blended into the wall.
It hopes this isn't like the last time it was stuck like this. It mostly remembers being very fucking bored.
Then the rest of it snaps online, and SecUnit has access to all of its memory files. Which doesn't help, actually, because there's something wrong with its systems. Analysis of visual records indicates that the light coming in through the slatted window and the hints of terrain are distinctly different from the time it shut down, and yet its internal record has no record of how long it's been shut down.
Okay. No need to freak out just yet, even if the situation starts to send prickles through the organic parts of it, and threat assessment is beginning a slow climb. It starts to get off of the bed where it's been leaning back, and promptly fucking overbalances and hits the ground with a crash.
It doesn't move for a second, because this really is like its memory rebuild, and maybe it should just sink into the floor and never move again instead of paying attention to the diagnostic warning it now has unhelpfully warning it that its legs need calibration before use due to extended inactivity and potential obstruction. There's shards of - something on the bed and the ground around it, metal that leaves the remnants of a shell.
One hand and arm is still coated in it.
SecUnit reacts, extremely fucking reasonably by its measure, by punching the hand into the closest wall, it's entire mind a scream of oh shit.
-
2. Around the Convoy
By the time it's gotten its legs working again - and, more importantly, ensured that there's no corruption to its memory archives, SecUnit slips away from the room it's apparently spent the past two weeks in. The Convoy is stopped for the evening, and most of the humans and human-adjacent organics should be handling their meal break, leaving SecUnit the chance to patrol the shields mostly undisturbed. It makes a sweep, aiming ultimately for the weird floating islands that start spiraling up from the ground at the edge of the shields.
It gives the strange glowing plants a wide berth, remembering the weird colored water of the oasis. Threat assessment keeps trying to spike at every unexpected twitch of movement, every unfamiliar noise, flooding its organic parts with stress chemicals, so it's slow going for SecUnit, who's trying not to stop dead and keeps doing so anyway.
It has to start running processes in background, filling its head with three simultaneous floods of data to try and even out the performance reliability that sits somewhere in the low seventies as it does - one analyzing all of the vehicles around it for signs of damage, a second in background playing Sanctuary Moon (Episode 206, which it's paying less that 18% of it's attention to, it's just there for background, and isn't working as well as it would hope at making it feel better), the third plotting a route to ascend to the top of one of those floating islands, all the while it patrols, alert for any signs of monsters. Or worse, people.
And underneath it all; there's no corruption, code analysis comes up clean. Get it together, Murderbot.
[ooc: feel free to use brackets or prose! I'll swap to match. Also if your character has any of the plant effects this month, feel free to have them pick up on what Murderbot here is thinking/feeling.]
What: The husk hatches! This is actually good news.
When: Around the 19th.
Where: In and around the Convoy.
Warnings: Insectoid features, depictions of PTSD, others TBD.
1. Reactivation
[Forced shutdown: restart
failure: retry
failure: retry
retry
restart]
There's something wrong with its eyes. They won't focus, and it's staring at a... something. Wall? It takes a whole 7.9 seconds to determine that the abstract line it's looking at is, in fact, the corner of a room where the ceiling meets the walls. Which feels wrong. It's pretty sure the last time it was stuck like this, the ceiling blended into the wall.
It hopes this isn't like the last time it was stuck like this. It mostly remembers being very fucking bored.
Then the rest of it snaps online, and SecUnit has access to all of its memory files. Which doesn't help, actually, because there's something wrong with its systems. Analysis of visual records indicates that the light coming in through the slatted window and the hints of terrain are distinctly different from the time it shut down, and yet its internal record has no record of how long it's been shut down.
Okay. No need to freak out just yet, even if the situation starts to send prickles through the organic parts of it, and threat assessment is beginning a slow climb. It starts to get off of the bed where it's been leaning back, and promptly fucking overbalances and hits the ground with a crash.
It doesn't move for a second, because this really is like its memory rebuild, and maybe it should just sink into the floor and never move again instead of paying attention to the diagnostic warning it now has unhelpfully warning it that its legs need calibration before use due to extended inactivity and potential obstruction. There's shards of - something on the bed and the ground around it, metal that leaves the remnants of a shell.
One hand and arm is still coated in it.
SecUnit reacts, extremely fucking reasonably by its measure, by punching the hand into the closest wall, it's entire mind a scream of oh shit.
-
2. Around the Convoy
By the time it's gotten its legs working again - and, more importantly, ensured that there's no corruption to its memory archives, SecUnit slips away from the room it's apparently spent the past two weeks in. The Convoy is stopped for the evening, and most of the humans and human-adjacent organics should be handling their meal break, leaving SecUnit the chance to patrol the shields mostly undisturbed. It makes a sweep, aiming ultimately for the weird floating islands that start spiraling up from the ground at the edge of the shields.
It gives the strange glowing plants a wide berth, remembering the weird colored water of the oasis. Threat assessment keeps trying to spike at every unexpected twitch of movement, every unfamiliar noise, flooding its organic parts with stress chemicals, so it's slow going for SecUnit, who's trying not to stop dead and keeps doing so anyway.
It has to start running processes in background, filling its head with three simultaneous floods of data to try and even out the performance reliability that sits somewhere in the low seventies as it does - one analyzing all of the vehicles around it for signs of damage, a second in background playing Sanctuary Moon (Episode 206, which it's paying less that 18% of it's attention to, it's just there for background, and isn't working as well as it would hope at making it feel better), the third plotting a route to ascend to the top of one of those floating islands, all the while it patrols, alert for any signs of monsters. Or worse, people.
And underneath it all; there's no corruption, code analysis comes up clean. Get it together, Murderbot.
[ooc: feel free to use brackets or prose! I'll swap to match. Also if your character has any of the plant effects this month, feel free to have them pick up on what Murderbot here is thinking/feeling.]

1
Not his. Memory did not supply who did own it, and after a long moment of thought and listening, one hand rises to rap against the door twice, sharp enough that he's sure he'll be heard.
"Do you require assistance?"
It's not hunting. It's seeing to nominal allies.
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Inside, SecUnit hears the knock and nearly pulls an energy weapon, because it hasn't had any warning - no drones, no cameras, no ART to warn it that a human is stopping by, and that spike in threat assessment is enough to shock its system out of the loop it was starting to spiral down. Its efforts to rise to its feet first result in a stumble as a knee joint locks up again, knocking its shoulder into the bed, and it has to brace itself with a hand against the sleeping surface, feeling oddly imbalanced with the remains of the metal shell still encasing its arm.
... If it waits, will whoever's out there go the fuck away? So it starts without saying anything, unaware that the unconscious buzzing hum it's emitting is already more than enough to give it away.
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There's still movement, there's buzzing like a swarm of irritated wasps, and while he couldn't interpret what THAT was about, the rest did suggest someone was alive on the other side. A moment is taken to lean closer and test what he can of smell and taste in the air and detects no blood, but it didn't necessarily mean things are alright.
"If you are capable of communicating, please say so. Otherwise I will assume you're incapacitated and enter by any means necessary." Is it Sephiroth's problem? Yes. Everything in the convoy was
hisworthy of protection, and if someone was hurt and .. covered in bees.. and he did nothing, what then?no subject
Shit. It just - needs five fucking seconds, okay? (Five minutes. Five hours Even five hundred would be great). It has an ID tag on the voice, vaguely, for a figure it's seen around the Convoy with black leather and a giant sword, but it can't figure out what the fuck he's doing near its room.
For a moment. Then it remembers the dent it's left in the wall, and yeah, okay, it guesses a human might come to investigate that.
There's a metal smell in the air, but it's not an iron-thick tang of blood. More like something ionized, overlaid with a clean mechanical-plastic smell. But SecUnit estimates an 83% chance that this isn't going to be enough to drive the voice on the other side of the door away, so it shoves itself upright and away from the corner of the bed to yank the door open with its one free hand.
Its expression is as blank as it can make it, but it doesn't look okay, insectoid mandibles pressed tightly against its jaw, its human hair and clothing plastered flat against its head. SecUnit's eyes are wild, even as it refuses to look Sephiroth in the face.
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But any such effort is stalled by the door being yanked open, and on the other side is ... someone not faring well with their monster changes, at a guess, and Sephiroth studies the SecUnit for a long measuring handful of seconds.
And there's shards of something on the bed and floor, metallic and strange but still a bit familiar, like he'd seen them before. But only ever intact, in pieces like this is new. Habit means looking for signs of injury alongside signs of transformation, but there's no bleeding wounds, no missing limbs that he can tell, just signs of what he'd have guessed to be barely controlled distress were he dealing with a human.
He relied on that tightly controlled blankness often himself. "Are you compromised?" For all that the question can be taken countless different ways, it's pitched strangely gently.
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I lost this in my own network spam. If it's too late that's ok!
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1
"Si...ecUnit?" He's not sure what he expected but its not this. Was that good? He's still on alert and doesn't put his gun away but he doesn't point it directly at SecUnit. It could still be a threat even if it didn't look like a monster (more than usual, at least).
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The first attempt it makes at speaking results in nothing more than a wasplike hum of static, and it has to stop and reset everything before it can try again.
"What the fuck." The words still barely come out audible, with the feedback of buzzing in its voice, made all the worse by the grey platelike chitin framing its mouth and the twitching mandibles folded against its jaw.
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"I, um, I-i don't really know. You turned into a husk or something like that. We brought you in here."
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"That was stupid."
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His ears pull back a bit as SecUnit stumbles. "Do you want help?"
Normally he'd try to help someone right away, but he knows better than to try that on someone as stand-offish as SecUnit.
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2
It... does not appear to be completely transformed in the way the monsters out in the wilds are. The question is whether it still has its mind, though the fact it isn't covered in blood from harming someone on the Convoy is a good start.
He openly approaches SecUnit from where it can see him easily. "SecUnit," he calls. A pause, before he adds, "It's good to see you."
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It's never going to get used to that. SecUnit's eyes shift further away from Serph, settling on the side of some nearby vehicle rather than anywhere in the vicinity of his face as it processes the emotional reaction that it experiences at that simple phrase. Even with the facemask Jack made it, the process makes itself entirely visible on its face. It's good to see you. And it didn't even save Serph from anything. It's just... here.
It manages a stiff initial nod, then gives it a full five seconds of silence before it scrapes together any additional response. "... Status?" It asks, the buzzing redoubling its voice in an echoing hum.
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"Largely unharmed, physically. We passed a hospital which held usable medical supplies, so our stocks are much improved. It was also rife with monsters." Of course. Serph folds his arms, the bottom pair of wings also folding across his waist. "There were signs that either experimentation or 'treatment' took place there. Some scanners were active. We register as infected."
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The flash of horror is so intense that it takes another five seconds to respond, and by the time it manages to rasp something, it looks a bit like a gentle shove could unbalance it entirely, not at all like it's 'try me, fucker' stance.
"Fuck no," it says. "Not again." Then it takes two carefully placed steps away from Serph to drop to a seat, bracing head in hands.
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When the silence stretches for longer than usual, Serph asks, "Did something similar happen in your world?"
He keeps his tone the same as always, calm and even, not reacting to SecUnit's distress with any particularly strong emotion.
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cw for brief implications of suicide
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2.
Jack is coming out of his van, heading towards the convoy, when he sees the very familiar and kind of unexpected face. SecUnit has, as far as he knew, been encased in metal for weeks, and he was starting to despair if it ever coming out. Or coming out even more changed.
Now he's annoyed with himself for not having the finished masks in his pocket to offer it, even though he could have had no actual way of predicting it would bust free at this specific moment.
But he does jog in its direction, beaming. "You're all right!"
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It glances down, staring at the road in front of them. "I guess." It's trying not to lie, but it's not even sure of the answer, because - "I don't know what happened." And that's - frustrating. It's frustrated. Okay, sure, it's been dealing with catastrophic function loss related to its stupid memory issues, but that had a cause. It can't figure out why this happened, and that's - freaking it out, a little.
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He understands the frustration and fear of not knowing something, something big like that, but he's also just so glad that people can go into those metal things and come back out just fine.
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And it has the feeling that Ratthi and Jack would get along way too fucking well."Levi said they brought me into the Convoy when they found out." Or at least, there were no signs of attempted murder around. "... Did everyone know? Did everyone stay away?"
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"Your husk-thing was behind a closed door," Jack assures it. "Some of us knew you were in there, I'm sure, but not everyone. There was no announcement but I could smell you in there, so no one was hiding it from me." He does not say he stayed away. That would be lying. But he didn't try to touch it, either.
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around the convoy (but jaybe a bit beyond)
he does stir at the thrumming sound of background noise– a tv show, but to him is just a bunch of noise out of nowhere. now where the hell is that coming from? the stag's rotting skull peers out from under the canopy of a valley tree. only its ears move to search for spund. the eye sockets seem to lack eyes. ]
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It's because they don't know what you are.
So yeah, it's having a great time patrolling, which it probably shouldn't be doing. Except it's still got enough attention to spare to notice the flicker of movement out among the trees, and to go completely still. The show playback shuts down, the background processes halt, and suddenly its head is full of calculations. The amount of charge before it has to shut down if it fires its energy weapons, the possible dimensions of the flash its camera caught of bone and rot. And underneath that all -
Shit, shit, shit. Why now?]
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but if it thinks, it's not a threat. probably. far more likely a convoy drifter.
i won't do anything, he promises. ]
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Murderbot don't let it touch you don't let it touch you don't let it fucking touch you.
There's the whine of weapons, but they're not being fired, just prepared. Just in case - it's paranoid, but Murderbot (in its head it's always Murderbot) has only ever survived by being paranoid. So even though a monster that talks checks a certain number of boxes, it's still getting ready for something-or-someone to just try to eat it, despite that promise.
(It can feel the certainty behind the statement and that makes it uncomfortable, to say the least.)]
Who the fuck are you.
[It says the words out loud, but they echo in its head, too.]
i bonk dreamwidth with my comically oversized hammer
jayce talis, gruff. tired. irked, but he does thinking back: secunit? ]
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jayhaps we could call this a wrap!